Pelipper (Pokémon)/Generation V learnset

By leveling up

Generation V
Other generations:
III - IV - VI - VII - VIII
BWB2W2MoveTypeCat.PowerAccuracyPP
0011 0011 Soak Water Status 0000 100}}100% 20
0011 0011 Growl Normal Status 0000 100}}100% 40
0011 0011 Water Gun Water Special 04040 100}}100% 25
0011 0011 Water Sport Water Status 0000 00—}}—% 15
0011 0011 Wing Attack Flying Physical 06060 100}}100% 35
0066 0066 Supersonic Normal Status 0000 055}}55% 20
01111 0099 Wing Attack Flying Physical 06060 100}}100% 35
01616 01414 Mist Ice Status 0000 00—}}—% 30
01919 01717 Water Pulse Water Special 06060 100}}100% 20
02424 02222 Payback Dark Physical 05050 100}}100% 10
02525 02525 Protect Normal Status 0000 00—}}—% 10
03131 02828 Roost Flying Status 0000 00—}}—% 10
N/AN/A 03434 Brine Water Special 06565 100}}100% 10
03838 03939 Stockpile Normal Status 0000 00—}}—% 20
03838 03939 Swallow Normal Status 0000 00—}}—% 10
03838 03939 Spit Up Normal Special 0000 100}}100% 10
04343 04646 Fling Dark Physical 0000 100}}100% 10
05050 05252 Tailwind Flying Status 0000 00—}}—% 30
05757 05858 Hydro Pump Water Special 120120 080}}80% 5
06363 06363 Hurricane Flying Special 120120 070}}70% 10
  • Bold indicates a move that gets STAB when used by Pelipper
  • Italic indicates a move that gets STAB only when used by an evolution of Pelipper
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation V
Other generations:
III - IV - VI - VII - VIII
 TM  Move  Type  Cat.  Pwr.  Acc.  PP 
TM06 Toxic Poison Status 0000 090}}90% 10
TM07 Hail Ice Status 0000 00—}}—% 10
TM10 Hidden Power Normal Special 0000 100}}100% 15
TM13 Ice Beam Ice Special 09595 100}}100% 10
TM14 Blizzard Ice Special 120120 070}}70% 5
TM15 Hyper Beam Normal Special 150150 090}}90% 5
TM17 Protect Normal Status 0000 00—}}—% 10
TM18 Rain Dance Water Status 0000 00—}}—% 5
TM21 Frustration Normal Physical 0000 100}}100% 20
TM27 Return Normal Physical 0000 100}}100% 20
TM32 Double Team Normal Status 0000 00—}}—% 15
TM40 Aerial Ace Flying Physical 06060 00—}}—% 20
TM42 Facade Normal Physical 07070 100}}100% 20
TM44 Rest Psychic Status 0000 00—}}—% 10
TM45 Attract Normal Status 0000 100}}100% 15
TM46 Thief Dark Physical 04040 100}}100% 10
TM48 Round Normal Special 06060 100}}100% 15
TM49 Echoed Voice Normal Special 04040 100}}100% 15
TM55 Scald Water Special 08080 100}}100% 15
TM56 Fling Dark Physical 0000 100}}100% 10
TM58 Sky Drop Flying Physical 06060 100}}100% 10
TM66 Payback Dark Physical 05050 100}}100% 10
TM68 Giga Impact Normal Physical 150150 090}}90% 5
TM87 Swagger Normal Status 0000 090}}90% 15
TM88 Pluck Flying Physical 06060 100}}100% 20
TM89 U-turn Bug Physical 07070 100}}100% 20
TM90 Substitute Normal Status 0000 00—}}—% 10
HM02 Fly Flying Physical 09090 095}}95% 15
HM03 Surf Water Special 09595 100}}100% 15
  • Bold indicates a move that gets STAB when used by Pelipper
  • Italic indicates a move that gets STAB only when used by an evolution of Pelipper
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation V
Other generations:
III - IV - VI - VII - VIII
 Father  Move  Type  Cat.  Pwr.  Acc.  PP 





Agility Psychic Status —% 30


Aqua Ring Water Status —% 20

Brine Water Special 65 100% 10

Gust Flying Special 40 100% 35
Knock Off Dark Physical 20 100% 20

Mist Ice Status —% 30


Roost Flying Status —% 10

Twister Dragon Special 40 100% 20


Water Sport Water Status —% 15
  • Moves marked with an asterisk (*) must be chain bred onto Pelipper in Generation V
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Pelipper in that game.
  • Bold indicates a move that gets STAB when used by Pelipper
  • Italic indicates a move that gets STAB only when used by an evolution of Pelipper
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation V
Other generations:
III - IV - VI - VII - VIII
 Game  Move  Type  Cat.  Pwr.  Acc.  PP 
B W B2 W2 Gunk Shot Poison Physical 120 70% 5
B W B2 W2 Icy Wind Ice Special 55 95% 15
B W B2 W2 Knock Off Dark Physical 20 100% 20
B W B2 W2 Roost Flying Status —% 10
B W B2 W2 Seed Bomb Grass Physical 80 100% 15
B W B2 W2 Sky Attack Flying Physical 140 90% 5
B W B2 W2 Sleep Talk Normal Status —% 10
B W B2 W2 Snore Normal Special 40 100% 15
B W B2 W2 Tailwind Flying Status —% 30
B W B2 W2 Uproar Normal Special 90 100% 10
  • A black abbreviation in a colored box indicates that Pelipper can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Pelipper cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Pelipper
  • Italic indicates a move that gets STAB only when used by an evolution of Pelipper
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By a prior evolution

Generation V
Other generations:
III - IV - VI - VII - VIII
 Stage  Move  Type  Cat.  Pwr.  Acc.  PP 
Quick Attack Normal Physical 40 100% 30
Pursuit Dark Physical 40 100% 20
Air CutterB2W2 Flying Special 55 95% 25
Air Slash Flying Special 75 95% 20
Shock Wave Electric Special 60 —% 20
  • Bold indicates a move that gets STAB when used by Pelipper
  • Italic indicates a move that gets STAB only when used by an evolution of Pelipper
  • Click on the generation numbers at the top to see moves from other generations

By transfer from another generation

Generation V
Other generations:
IV - VI - VII - VIII
 Gen.   Move   Type   Cat.   Pwr.   Acc.   PP 
III IV Captivate Normal Status 0000 100}}100% 20
III IV Defog Flying Status 0000 00—}}—% 15
III IV Double-Edge Normal Physical 120120 100}}100% 15
III IV Endure Normal Status 0000 00—}}—% 10
III IV Mimic Normal Status 0000 00—}}—% 10
III IV Mud-Slap Ground Special 02020 100}}100% 10
III IV Natural Gift Normal Physical 0000 100}}100% 15
III IV Ominous Wind Ghost Special 06060 100}}100% 5
III IV Secret Power Normal Physical 07070 100}}100% 20
III IV Steel Wing Steel Physical 07070 090}}90% 25
III IV Swift Normal Special 06060 00—}}—% 20
III IV Whirlpool Water Special 03535 085}}85% 15
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Pelipper
  • Italic indicates a move that gets STAB only when used by an evolution of Pelipper
  • Click on the generation numbers at the top to see transfer-only moves for other generations
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