Water Sport (move)

Water Sport (Japanese: みずあそび Water Game) is a non-damaging Water-type move introduced in Generation III.

Not to be confused with Water Spout.
Water Sport
みずあそび Water Game
[[File:|300px|center]]
Type  Water
Category  Status
PP  15 (max. 24)
Power  
Accuracy  —%
Priority  {{{priority}}}
  • Does not make contact
  • Not affected by Protect
  • Not affected by Magic Coat
  • Not affected by Snatch
  • Not affected by Mirror Move
  • Not affected by King's Rock
Target
Foe Foe Foe
Self Ally Ally
Affects all Pokémon on the field
Availability
Introduced  Generation III
Condition  Cute
Appeal  4 ♥♥♥♥
Jam  0  
A highly appealing move.
Condition  Cute
Appeal  2 ♥♥
Prevents the Voltage from going up in the same turn.
Condition  Cute
Appeal  2 ♥♥
Jamming  0  
Excites the audience in any kind of contest.

Effect

Generations III and IV

Water Sport reduces the base power of Fire-type moves by 50% on both sides in battle. The effects last until the user switches out.

Water Sport can also be used as part of a Pokémon Contest combination, with the user gaining an extra four appeal points if Mud Sport or Rain Dance was used in the prior turn. It can also be used to start a combination, causing Mud Sport, Refresh and Water Gun to have their base appeal points doubled if used in the next turn.

Generation V

Water Sport now reduces the base power of Fire-type moves by 67% on both sides in battle.

Generations VI and VII

Water Sport is now active for five turns, even if the user switches out.

Water Sport can also be used as part of a Contest Spectacular combination, with the user gaining an extra three appeal points if Rain Dance was used in the prior turn.

If powered up by a Waterium Z into Z-Water Sport, the user's Special Defense stat rises one stage.

Generation VIII

Water Sport cannot be selected in a battle.

Description

Games Description
RSEColo.XD The user becomes soaked to raise resistance to fire.
FRLG Weakens Fire-type attacks while the user is in the battle.
DPPtHGSSPBR
BWB2W2
The user soaks itself with water. The move weakens Fire-type moves while the user is in the battle.
XYORAS The user soaks itself with water. This weakens Fire-type moves for five turns.
SMUSUMPE The user soaks the battlefield with water. This weakens Fire-type moves for five turns.
SwSh This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.


Learnset

By leveling up

# Pokémon Types Egg Groups Level
I II III IV V VI VII VIII
054 Psyduck
Water 1 Field 1 1 1 1 1SMUSUM
055 Golduck
Water 1 Field 1 1 1 1 1SMUSUM
060 Poliwag
Water 1 Water 1 1 1 1 1SMUSUM
061 Poliwhirl
Water 1 Water 1 1 1 1 1SMUSUM
086 Seel
Water 1 Field 7 7 7 7SMUSUM
118 Goldeen
Water 2 Water 2 1 1 1 1 1SMUSUM
119 Seaking
Water 2 Water 2 1 1 1 1 1SMUSUM
183 Marill

Water 1 Fairy 5B2W2 5 5
184 Azumarill

Water 1 Fairy 1, 5B2W2 1, 5 1, 5
271 Lombre

Water 1 Grass 31 19 19 19XY
20ORAS
20
279 Pelipper

Water 1 Flying 1 1 1 1 1
283 Surskit

Water 1 Bug 19 19 19 19XY
14ORAS
14
284 Masquerain

Water 1 Bug 1, 19 1, 19 1, 19 1, 19XY
1, 14ORAS
1, 14
298 Azurill

Undiscovered Undiscovered 5B2W2 5 5
339 Barboach

Water 2 Water 2 6 6 6 6 6
340 Whiscash

Water 2 Water 2 1, 6 1, 6 1, 6 1, 6 1, 6
350 Milotic
Water 1 Dragon 10 5 5 5XY
4ORAS
1, 4
368 Gorebyss
Water 1 Water 1 5ORAS 5
380 Latias

Undiscovered Undiscovered 25 25 25 25XY
4ORAS
4
393 Piplup
Water 1 Field 11 11 11 11
394 Prinplup
Water 1 Field 11 11 11 11
406 Budew

Undiscovered Undiscovered 7 7 7 7
418 Buizel
Water 1 Field 1 1BW
7B2W2
7 7
419 Floatzel
Water 1 Field 1 1BW
1, 7B2W2
1, 7 1, 7
489 Phione
Water 1 Fairy 1 1 1 1
490 Manaphy
Water 1 Fairy 1 1 1 1
501 Oshawott
Field Field 11 11 11
502 Dewott
Field Field 1, 11 1, 11 1, 11
503 Samurott
Field Field 1, 11 1, 11 1, 11
515 Panpour
Field Field 16 16 16
580 Ducklett

Water 1 Flying 3 3 3
581 Swanna

Water 1 Flying 1, 3 1, 3 1, 3
592 Frillish

Amorphous Amorphous 1 1 1
593 Jellicent

Amorphous Amorphous 1 1 1
594 Alomomola
Water 1 Water 2 1 1 1
692 Clauncher
Water 1 Water 3 7 7
693 Clawitzer
Water 1 Water 3 7 1, 7
751 Dewpider

Water 1 Bug 1
771 Pyukumuku
Water 1 Water 1 1
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.

By breeding

# Pokémon Types Parent
Egg Groups
Egg Move
II III IV V VI VII VIII
060 Poliwag
Water 1 Water 1
158 Totodile
Monster Water 1
183 Marill

Water 1 Fairy
226 Mantine

Water 1 Water 1
278 Wingull

Water 1 Flying
298 Azurill

Water 1 Fairy
363 Spheal

Water 1 Field
369 Relicanth

Water 1 Water 2
370 Luvdisc
Water 2 Water 2
399 Bidoof
Water 1 Field
458 Mantyke

Water 1 Water 1
656 Froakie
Water 1 Water 1
688 Binacle

Water 3 Water 3
746 Wishiwashi
Water 2 Water 2
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.

Generation III

# Pokémon Types Egg Groups Obtained with
311 Plusle
Fairy Fairy PokéPark Eggs
341 Corphish
Water 1 Water 3 PokéPark Eggs
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.

In other games

Pokémon Mystery Dungeon series

In Red Rescue Team and Blue Rescue Team and Explorers of Time, Darkness and Sky, Water Sport is a move with 19 PP. The user changes the floor's status to Water Sport for 10-11 turns, which halves the damage of Fire-type moves. This move is affected by Taunt.

In Gates to Infinity and Pokémon Super Mystery Dungeon, the status lasts 20 turns and weakens the moves by 30%.

Description

Games Description
MDRB Changes the floor's status to Water Sport, which halves the power of Fire-type moves.
MDTDS Changes the dungeon floor's status to Water Sport. A floor Under the influence of Water Sport halves the power of all Fire-type moves.
BSL フロアぜんたいが みずあそびじょうたいになる みずあそびじょうたいでは ほのおタイプの わざの ダメージが はんげんする
MDGtI
SMD
It changes the entire floor to the Water Sport condition. In the Water Sport condition, damage caused by Fire-type moves goes down.
MDRTDX It changes the entire floor to the Water Sport condition. Damage caused by Fire-type moves goes down.


In the manga

Pokémon Adventures


In other generations

Core series games

Side series games

Spin-off series games

Trivia

  • In Generation III, the status screen erroneously states that the move has 100% accuracy, even though it targets the field as a whole (thus it ignores accuracy and evasion checks).

In other languages

Language Title
Chinese Cantonese 玩水 Wáanséui *
水之遊 Séui-jī Yàuh *
Mandarin 玩水 Wánshuǐ *
水之遊 Shuǐ-zhī Yóu *
French Tourniquet
German Nassmacher
Greek Ύγρανση Hugranse
Italian Docciascudo
Korean 물놀이 Mul Nor-i
Portuguese Brazil Esporte Aquático
Portugal Desporto Aquático
Serbian Rasprskavanje Vode
Spanish Hidrochorro
Turkish Su Oyunu
Vietnamese Nghịch Nước


Variations of the move Mud Sport
Mud SportWater Sport
This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.


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