Liepard (Pokémon)/Generation VII learnset

By leveling up

Generation VII
Other generations:
V - VI - VIII
 Level   Move   Type   Cat.   Pwr.   Acc.   PP
011 Scratch Normal Physical 04040 100100% 35
011 Growl Normal Status 0000 100100% 40
011 Assist Normal Status 0000 00——% 20
011 Sand Attack Ground Status 0000 100100% 15
033 Growl Normal Status 0000 100100% 40
066 Assist Normal Status 0000 00——% 20
1010 Sand Attack Ground Status 0000 100100% 15
1212 Fury Swipes Normal Physical 01818 08080% 15
1515 Pursuit Dark Physical 04040 100100% 20
1919 Torment Dark Status 0000 100100% 15
2222 Fake Out Normal Physical 04040 100100% 10
2626 Hone Claws Dark Status 0000 00——% 15
3131 Assurance Dark Physical 06060 100100% 10
3434 Slash Normal Physical 07070 100100% 20
3838 Taunt Dark Status 0000 100100% 20
4343 Night Slash Dark Physical 07070 100100% 15
4747 Snatch Dark Status 0000 00——% 10
5050 Nasty Plot Dark Status 0000 00——% 20
5555 Sucker Punch Dark Physical 07070 100100% 5
5858 Play Rough Fairy Physical 09090 09090% 10
  • Bold indicates a move that gets STAB when used by Liepard
  • Italic indicates a move that gets STAB only when used by an evolution of Liepard
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM

Generation VII
Other generations:
V - VI - VIII
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM06 TM06 Toxic Poison Status 0000 090}}90% 10
TM10 TM10 Hidden Power Normal Special 06060 100}}100% 15
TM11 TM11 Sunny Day Fire Status 0000 00—}}—% 5
TM12 TM12 Taunt Dark Status 0000 100}}100% 20
TM15 TM15 Hyper Beam Normal Special 150150 090}}90% 5
TM17 TM17 Protect Normal Status 0000 00—}}—% 10
TM18 TM18 Rain Dance Water Status 0000 00—}}—% 5
TM21 TM21 Frustration Normal Physical 0000 100}}100% 20
TM27 TM27 Return Normal Physical 0000 100}}100% 20
TM30 TM30 Shadow Ball Ghost Special 08080 100}}100% 15
TM32 TM32 Double Team Normal Status 0000 00—}}—% 15
TM40 TM40 Aerial Ace Flying Physical 06060 00—}}—% 20
TM41 TM41 Torment Dark Status 0000 100}}100% 15
TM42 TM42 Facade Normal Physical 07070 100}}100% 20
TM44 TM44 Rest Psychic Status 0000 00—}}—% 10
TM45 TM45 Attract Normal Status 0000 100}}100% 15
TM46 TM46 Thief Dark Physical 06060 100}}100% 25
TM48 TM48 Round Normal Special 06060 100}}100% 15
TM49 TM49 Echoed Voice Normal Special 04040 100}}100% 15
TM63 TM63 Embargo Dark Status 0000 100}}100% 15
TM65 TM65 Shadow Claw Ghost Physical 07070 100}}100% 15
TM66 TM66 Payback Dark Physical 05050 100}}100% 10
TM68 TM68 Giga Impact Normal Physical 150150 090}}90% 5
TM73 TM73 Thunder Wave Electric Status 0000 090}}90% 20
TM77 TM77 Psych Up Normal Status 0000 00—}}—% 10
TM85 TM85 Dream Eater Psychic Special 100100 100}}100% 15
TM86 TM86 Grass Knot Grass Special 0000 100}}100% 20
TM87 TM87 Swagger Normal Status 0000 085}}85% 15
TM88 TM88 Sleep Talk Normal Status 0000 00—}}—% 10
TM89 TM89 U-turn Bug Physical 07070 100}}100% 20
TM90 TM90 Substitute Normal Status 0000 00—}}—% 10
TM95 TM95 Snarl Dark Special 05555 095}}95% 15
TM97 TM97 Dark Pulse Dark Special 08080 100}}100% 15
XTM100 TM100 Confide Normal Status 0000 00—}}—% 20
  • Bold indicates a move that gets STAB when used by Liepard
  • Italic indicates a move that gets STAB only when used by an evolution of Liepard
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation VII
Other generations:
V - VI - VIII
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 


Charm Fairy Status 100% 20
Copycat Normal Status —% 20

Covet Normal Physical 60 100% 25


Encore Normal Status 100% 5
Fake Tears Dark Status 100% 20




Feint Attack Dark Physical 60 —% 20

Foul Play Dark Physical 95 100% 15
Pay Day Normal Physical 40 100% 20


Yawn Normal Status —% 10
  • Moves marked with an asterisk (*) must be chain bred onto Liepard in Generation VII
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Liepard in that game.
  • Bold indicates a move that gets STAB when used by Liepard
  • Italic indicates a move that gets STAB only when used by an evolution of Liepard
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation VII
Other generations:
V - VI - VIII
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
S M US UM Covet Normal Physical 60 100% 25
S M US UM Foul Play Dark Physical 95 100% 15
S M US UM Gunk Shot Poison Physical 120 80% 5
S M US UM Hyper Voice Normal Special 90 100% 10
S M US UM Iron Tail Steel Physical 100 75% 15
S M US UM Knock Off Dark Physical 65 100% 20
S M US UM Laser Focus Normal Status —% 30
S M US UM Role Play Psychic Status —% 10
S M US UM Seed Bomb Grass Physical 80 100% 15
S M US UM Snatch Dark Status —% 10
S M US UM Snore Normal Special 50 100% 15
S M US UM Spite Ghost Status 100% 10
S M US UM Throat Chop Dark Physical 80 100% 15
S M US UM Trick Psychic Status 100% 10
  • A black or white abbreviation in a colored box indicates that Liepard can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Liepard cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Liepard
  • Italic indicates a move that gets STAB only when used by an evolution of Liepard
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By a prior evolution

Generation VII
Other generations:
V - VI - VIII
 Stage   Move   Type   Cat.   Pwr.   Acc.   PP 
Captivate Normal Status 100% 20
  • Bold indicates a move that gets STAB when used by Liepard
  • Italic indicates a move that gets STAB only when used by an evolution of Liepard
  • Click on the generation numbers at the top to see moves from other generations

By transfer from another generation

Generation VII
Other generations:
VI - VIII
 Gen.   Move   Type   Cat.   Pwr.   Acc.   PP 
V VI Cut Normal Physical 05050 095}}95% 30
V VI Rock Smash Fighting Physical 04040 100}}100% 15
V VI Secret Power Normal Physical 07070 100}}100% 20
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Liepard
  • Italic indicates a move that gets STAB only when used by an evolution of Liepard
  • Click on the generation numbers at the top to see transfer-only moves for other generations
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