Vulpix (Pokémon)/Generation V learnset

By leveling up

Generation V
Other generations:
I - II - III - IV - VI - VII - VIII
BWB2W2MoveTypeCat.PowerAccuracyPP
0011 0011 Ember Fire Special 04040 100}}100% 25
0044 0044 Tail Whip Normal Status 0000 100}}100% 30
0077 0077 Roar Normal Status 0000 100}}100% 20
01111 01010 Quick Attack Normal Physical 04040 100}}100% 30
01414 01212 Fire Spin Fire Special 03535 085}}85% 15
01717 01515 Confuse Ray Ghost Status 0000 100}}100% 10
02121 01818 Imprison Psychic Status 0000 00—}}—% 10
N/AN/A 02020 Faint Attack Dark Physical 06060 00—}}—% 20
02424 02323 Flame Burst Fire Special 07070 100}}100% 15
03131 02626 Will-O-Wisp Fire Status 0000 075}}75% 15
N/AN/A 02828 Hex Ghost Special 05050 100}}100% 10
03434 03131 Payback Dark Physical 05050 100}}100% 10
03737 03434 Flamethrower Fire Special 09595 100}}100% 15
02727 03636 Safeguard Normal Status 0000 00—}}—% 25
05151 03939 Extrasensory Psychic Special 08080 100}}100% 30
05454 04242 Fire Blast Fire Special 120120 085}}85% 5
04747 04444 Grudge Ghost Status 0000 00—}}—% 5
04141 04747 Captivate Normal Status 0000 100}}100% 20
04444 05050 Inferno Fire Special 100100 050}}50% 5
  • Bold indicates a move that gets STAB when used by Vulpix
  • Italic indicates a move that gets STAB only when used by an evolution of Vulpix
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation V
Other generations:
I - II - III - IV - VI - VII - VIII
 TM  Move  Type  Cat.  Pwr.  Acc.  PP 
TM05 Roar Normal Status 0000 100}}100% 20
TM06 Toxic Poison Status 0000 090}}90% 10
TM10 Hidden Power Normal Special 0000 100}}100% 15
TM11 Sunny Day Fire Status 0000 00—}}—% 5
TM17 Protect Normal Status 0000 00—}}—% 10
TM20 Safeguard Normal Status 0000 00—}}—% 25
TM21 Frustration Normal Physical 0000 100}}100% 20
TM27 Return Normal Physical 0000 100}}100% 20
TM28 Dig Ground Physical 08080 100}}100% 10
TM32 Double Team Normal Status 0000 00—}}—% 15
TM35 Flamethrower Fire Special 09595 100}}100% 15
TM38 Fire Blast Fire Special 120120 085}}85% 5
TM42 Facade Normal Physical 07070 100}}100% 20
TM43 Flame Charge Fire Physical 05050 100}}100% 20
TM44 Rest Psychic Status 0000 00—}}—% 10
TM45 Attract Normal Status 0000 100}}100% 15
TM48 Round Normal Special 06060 100}}100% 15
TM50 Overheat Fire Special 140140 090}}90% 5
TM53 Energy Ball Grass Special 08080 100}}100% 10
TM59 Incinerate Fire Special 03030 100}}100% 15
TM61 Will-O-Wisp Fire Status 0000 075}}75% 15
TM66 Payback Dark Physical 05050 100}}100% 10
TM77 Psych Up Normal Status 0000 00—}}—% 10
TM87 Swagger Normal Status 0000 090}}90% 15
TM90 Substitute Normal Status 0000 00—}}—% 10
  • Bold indicates a move that gets STAB when used by Vulpix
  • Italic indicates a move that gets STAB only when used by an evolution of Vulpix
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation V
Other generations:
II - III - IV - VI - VII - VIII
 Father  Move  Type  Cat.  Pwr.  Acc.  PP 
Disable Normal Status 100% 20
Extrasensory Psychic Special 80 100% 30




Faint Attack Dark Physical 60 —% 20

Flail Normal Physical 100% 15

Flare Blitz Fire Physical 120 100% 15
Heat Wave Fire Special 100 90% 10
Hex Ghost Special 50 100% 10

Howl Normal Status —% 40

Hypnosis Psychic Status 60% 20
Power Swap Psychic Status —% 10
Secret Power Normal Physical 70 100% 20
Spite Ghost Status 100% 10
Tail Slap Normal Physical 25 85% 10
  • Moves marked with an asterisk (*) must be chain bred onto Vulpix in Generation V
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Vulpix in that game.
  • Bold indicates a move that gets STAB when used by Vulpix
  • Italic indicates a move that gets STAB only when used by an evolution of Vulpix
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation V
Other generations:
II - III - IV - VI - VII - VIII
 Game  Move  Type  Cat.  Pwr.  Acc.  PP 
B W B2 W2 Covet Normal Physical 60 100% 40
B W B2 W2 Dark Pulse Dark Special 80 100% 15
B W B2 W2 Foul Play Dark Physical 95 100% 15
B W B2 W2 Heat Wave Fire Special 100 90% 10
B W B2 W2 Iron Tail Steel Physical 100 75% 15
B W B2 W2 Pain Split Normal Status —% 20
B W B2 W2 Role Play Psychic Status —% 10
B W B2 W2 Sleep Talk Normal Status —% 10
B W B2 W2 Snore Normal Special 40 100% 15
B W B2 W2 Spite Ghost Status 100% 10
B W B2 W2 Zen Headbutt Psychic Physical 80 90% 15
  • A black abbreviation in a colored box indicates that Vulpix can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Vulpix cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Vulpix
  • Italic indicates a move that gets STAB only when used by an evolution of Vulpix
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

Dream World moves

Generation V
Other generations:
I - II - III - IV - VI - VII - VIII
 Event  Move  Type  Cat.  Pwr.  Acc.  PP 
Pleasant Forest Heat Wave Fire Special 100 90% 10
Pleasant Forest Dark Pulse Dark Special 80 100% 15
  • A superscript level indicates that Vulpix can learn this move normally in Generation V at that level
  • Bold indicates a move that gets STAB when used by Vulpix
  • Italic indicates a move that gets STAB only when used by an evolution of Vulpix
  • Click on the generation numbers at the top to see event moves from other generations

By transfer from another generation

Generation V
Other generations:
I - II - IV - VI - VII - VIII
 Gen.   Move   Type   Cat.   Pwr.   Acc.   PP 
III IV Body Slam Normal Physical 08585 100}}100% 15
III IV Charm Normal Status 0000 100}}100% 20
III IV Double-Edge Normal Physical 120120 100}}100% 15
III IV Endure Normal Status 0000 00—}}—% 10
III IV Headbutt Normal Physical 07070 100}}100% 15
III IV Mimic Normal Status 0000 00—}}—% 10
III IV Natural Gift Normal Physical 0000 100}}100% 15
III IV Ominous Wind Ghost Special 06060 100}}100% 5
III IV Swift Normal Special 06060 00—}}—% 20
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Vulpix
  • Italic indicates a move that gets STAB only when used by an evolution of Vulpix
  • Click on the generation numbers at the top to see transfer-only moves for other generations
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