Spheal (Pokémon)/Generation VII learnset

By leveling up

Generation VII
Other generations:
III - IV - V - VI - VIII
 Level   Move   Type   Cat.   Pwr.   Acc.   PP
011 Defense Curl Normal Status 0000 00——% 40
011 Powder Snow Ice Special 04040 100100% 25
011 Growl Normal Status 0000 100100% 40
011 Water Gun Water Special 04040 100100% 25
055 Rollout Rock Physical 03030 09090% 20
099 Encore Normal Status 0000 100100% 5
1313 Ice Ball Ice Physical 03030 09090% 20
1717 Brine Water Special 06565 100100% 10
2121 Aurora Beam Ice Special 06565 100100% 20
2626 Body Slam Normal Physical 08585 100100% 15
3131 Rest Psychic Status 0000 00——% 10
3131 Snore Normal Special 05050 100100% 15
3636 Hail Ice Status 0000 00——% 10
4141 Blizzard Ice Special 110110 07070% 5
4646 Sheer Cold Ice Special 0000 03030% 5
  • Bold indicates a move that gets STAB when used by Spheal
  • Italic indicates a move that gets STAB only when used by an evolution of Spheal
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM

Generation VII
Other generations:
III - IV - V - VI - VIII
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM06 TM06 Toxic Poison Status 0000 090}}90% 10
TM07 TM07 Hail Ice Status 0000 00—}}—% 10
TM10 TM10 Hidden Power Normal Special 06060 100}}100% 15
TM13 TM13 Ice Beam Ice Special 09090 100}}100% 10
TM14 TM14 Blizzard Ice Special 110110 070}}70% 5
TM17 TM17 Protect Normal Status 0000 00—}}—% 10
TM18 TM18 Rain Dance Water Status 0000 00—}}—% 5
TM21 TM21 Frustration Normal Physical 0000 100}}100% 20
TM26 TM26 Earthquake Ground Physical 100100 100}}100% 10
TM27 TM27 Return Normal Physical 0000 100}}100% 20
TM32 TM32 Double Team Normal Status 0000 00—}}—% 15
TM39 TM39 Rock Tomb Rock Physical 06060 095}}95% 15
TM42 TM42 Facade Normal Physical 07070 100}}100% 20
TM44 TM44 Rest Psychic Status 0000 00—}}—% 10
TM45 TM45 Attract Normal Status 0000 100}}100% 15
TM48 TM48 Round Normal Special 06060 100}}100% 15
TM49 TM49 Echoed Voice Normal Special 04040 100}}100% 15
TM78 TM78 Bulldoze Ground Physical 06060 100}}100% 20
TM79 TM79 Frost Breath Ice Special 06060 090}}90% 10
TM80 TM80 Rock Slide Rock Physical 07575 090}}90% 10
TM87 TM87 Swagger Normal Status 0000 085}}85% 15
TM88 TM88 Sleep Talk Normal Status 0000 00—}}—% 10
TM90 TM90 Substitute Normal Status 0000 00—}}—% 10
TM94 TM94 Surf Water Special 09090 100}}100% 15
TM98 TM98 Waterfall Water Physical 08080 100}}100% 15
XTM100 TM100 Confide Normal Status 0000 00—}}—% 20
  • Bold indicates a move that gets STAB when used by Spheal
  • Italic indicates a move that gets STAB only when used by an evolution of Spheal
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation VII
Other generations:
III - IV - V - VI - VIII
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 


Aqua Ring Water Status —% 20
Belly Drum Normal Status —% 10

Curse Ghost Status —% 10

Fissure Ground Physical 30% 5




Rollout Rock Physical 30 90% 20

Signal Beam Bug Special 75 100% 15
Sleep Talk Normal Status —% 10
Spit Up Normal Special 100% 10
Stockpile Normal Status —% 20
Swallow Normal Status —% 10





Water Pulse Water Special 60 100% 20



Water Sport Water Status —% 15



Yawn Normal Status —% 10
  • Moves marked with an asterisk (*) must be chain bred onto Spheal in Generation VII
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Spheal in that game.
  • Bold indicates a move that gets STAB when used by Spheal
  • Italic indicates a move that gets STAB only when used by an evolution of Spheal
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation VII
Other generations:
III - IV - V - VI - VIII
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
S M US UM Aqua Tail Water Physical 90 90% 10
S M US UM Icy Wind Ice Special 55 95% 15
S M US UM Iron Tail Steel Physical 100 75% 15
S M US UM Signal Beam Bug Special 75 100% 15
S M US UM Snore Normal Special 50 100% 15
S M US UM Super Fang Normal Physical 90% 10
S M US UM Water Pulse Water Special 60 100% 20
  • A black or white abbreviation in a colored box indicates that Spheal can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Spheal cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Spheal
  • Italic indicates a move that gets STAB only when used by an evolution of Spheal
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

Special moves

Generation VII
Other generations:
III - IV - V - VI - VIII
 Event   Move   Type   Cat.   Pwr.   Acc.   PP 
Island ScanSM Aqua Ring Water Status —% 20
Island ScanUSUM Belly Drum Normal Status —% 10
  • A superscript level indicates that Spheal can learn this move normally in Generation VII
  • Bold indicates a move that gets STAB when used by Spheal
  • Italic indicates a move that gets STAB only when used by an evolution of Spheal
  • Click on the generation numbers at the top to see moves from other generations

By transfer from another generation

Generation VII
Other generations:
IV - V - VI - VIII
 Gen.   Move   Type   Cat.   Pwr.   Acc.   PP 
III IV V VI Captivate Normal Status 0000 100}}100% 20
III IV V VI Charm Fairy Status 0000 100}}100% 20
III IV V VI Dive Water Physical 08080 100}}100% 10
III IV V VI Double-Edge Normal Physical 120120 100}}100% 15
III IV V VI Endure Normal Status 0000 00—}}—% 10
III IV V VI Headbutt Normal Physical 07070 100}}100% 15
III IV V VI Mimic Normal Status 0000 00—}}—% 10
III IV V VI Mud-Slap Ground Special 02020 100}}100% 10
III IV V VI Natural Gift Normal Physical 0000 100}}100% 15
III IV V VI Rock Smash Fighting Physical 04040 100}}100% 15
III IV V VI Secret Power Normal Physical 07070 100}}100% 20
III IV V VI Strength Normal Physical 08080 100}}100% 15
III IV V VI Whirlpool Water Special 03535 085}}85% 15
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Spheal
  • Italic indicates a move that gets STAB only when used by an evolution of Spheal
  • Click on the generation numbers at the top to see transfer-only moves for other generations
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