Persian (Pokémon)/Generation V learnset

By leveling up

Generation V
Other generations:
I - II - III - IV - VI - VII - VIII
BWB2W2MoveTypeCat.PowerAccuracyPP
0011 0011 Switcheroo Dark Status 0000 100}}100% 10
0011 0011 Scratch Normal Physical 04040 100}}100% 35
0011 0011 Growl Normal Status 0000 100}}100% 40
0011 0011 Bite Dark Physical 06060 100}}100% 25
0011 0011 Fake Out Normal Physical 04040 100}}100% 10
0066 0066 Bite Dark Physical 06060 100}}100% 25
0099 0099 Fake Out Normal Physical 04040 100}}100% 10
01414 01414 Fury Swipes Normal Physical 01818 080}}80% 15
01717 01717 Screech Normal Status 0000 085}}85% 40
02222 02222 Faint Attack Dark Physical 06060 00—}}—% 20
02525 02525 Taunt Dark Status 0000 100}}100% 20
N/AN/A 02828 Swift Normal Special 06060 00—}}—% 20
03232 03232 Power Gem Rock Special 07070 100}}100% 20
03737 03737 Slash Normal Physical 07070 100}}100% 20
04444 04444 Nasty Plot Dark Status 0000 00—}}—% 20
04949 04949 Assurance Dark Physical 05050 100}}100% 10
05656 05656 Captivate Normal Status 0000 100}}100% 20
06161 06161 Night Slash Dark Physical 07070 100}}100% 15
06868 06868 Feint Normal Physical 03030 100}}100% 10
  • Bold indicates a move that gets STAB when used by Persian
  • Italic indicates a move that gets STAB only when used by an evolution of Persian
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation V
Other generations:
I - II - III - IV - VI - VII - VIII
 TM  Move  Type  Cat.  Pwr.  Acc.  PP 
TM01 Hone Claws Dark Status 0000 00—}}—% 15
TM05 Roar Normal Status 0000 100}}100% 20
TM06 Toxic Poison Status 0000 090}}90% 10
TM10 Hidden Power Normal Special 0000 100}}100% 15
TM11 Sunny Day Fire Status 0000 00—}}—% 5
TM12 Taunt Dark Status 0000 100}}100% 20
TM15 Hyper Beam Normal Special 150150 090}}90% 5
TM17 Protect Normal Status 0000 00—}}—% 10
TM18 Rain Dance Water Status 0000 00—}}—% 5
TM21 Frustration Normal Physical 0000 100}}100% 20
TM24 Thunderbolt Electric Special 09595 100}}100% 15
TM25 Thunder Electric Special 120120 070}}70% 10
TM27 Return Normal Physical 0000 100}}100% 20
TM28 Dig Ground Physical 08080 100}}100% 10
TM30 Shadow Ball Ghost Special 08080 100}}100% 15
TM32 Double Team Normal Status 0000 00—}}—% 15
TM40 Aerial Ace Flying Physical 06060 00—}}—% 20
TM41 Torment Dark Status 0000 100}}100% 15
TM42 Facade Normal Physical 07070 100}}100% 20
TM44 Rest Psychic Status 0000 00—}}—% 10
TM45 Attract Normal Status 0000 100}}100% 15
TM46 Thief Dark Physical 04040 100}}100% 10
TM48 Round Normal Special 06060 100}}100% 15
TM49 Echoed Voice Normal Special 04040 100}}100% 15
TM63 Embargo Dark Status 0000 100}}100% 15
TM65 Shadow Claw Ghost Physical 07070 100}}100% 15
TM66 Payback Dark Physical 05050 100}}100% 10
TM67 Retaliate Normal Physical 07070 100}}100% 5
TM68 Giga Impact Normal Physical 150150 090}}90% 5
TM70 Flash Normal Status 0000 100}}100% 20
TM77 Psych Up Normal Status 0000 00—}}—% 10
TM83 Work Up Normal Status 0000 00—}}—% 30
TM85 Dream Eater Psychic Special 100100 100}}100% 15
TM87 Swagger Normal Status 0000 090}}90% 15
TM89 U-turn Bug Physical 07070 100}}100% 20
TM90 Substitute Normal Status 0000 00—}}—% 10
HM01 Cut Normal Physical 05050 095}}95% 30
  • Bold indicates a move that gets STAB when used by Persian
  • Italic indicates a move that gets STAB only when used by an evolution of Persian
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation V
Other generations:
II - III - IV - VI - VII - VIII
 Father  Move  Type  Cat.  Pwr.  Acc.  PP 



Amnesia Psychic Status —% 20
Assist Normal Status —% 20


Charm Normal Status 100% 20

Flail Normal Physical 100% 15

Foul Play Dark Physical 95 100% 15

Hypnosis Psychic Status 60% 20
Iron Tail* Steel Physical 100 75% 15


Last Resort Normal Physical 140 100% 5




Odor Sleuth Normal Status —% 40
Punishment Dark Physical 100% 5
Snatch Dark Status —% 10
Spite Ghost Status 100% 10






Tail Whip Normal Status 100% 30
  • Moves marked with an asterisk (*) must be chain bred onto Persian in Generation V
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Persian in that game.
  • Bold indicates a move that gets STAB when used by Persian
  • Italic indicates a move that gets STAB only when used by an evolution of Persian
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation V
Other generations:
II - III - IV - VI - VII - VIII
 Game  Move  Type  Cat.  Pwr.  Acc.  PP 
B W B2 W2 Covet Normal Physical 60 100% 40
B W B2 W2 Dark Pulse Dark Special 80 100% 15
B W B2 W2 Foul Play Dark Physical 95 100% 15
B W B2 W2 Gunk Shot Poison Physical 120 70% 5
B W B2 W2 Hyper Voice Normal Special 90 100% 10
B W B2 W2 Icy Wind Ice Special 55 95% 15
B W B2 W2 Iron Tail Steel Physical 100 75% 15
B W B2 W2 Knock Off Dark Physical 20 100% 20
B W B2 W2 Last Resort Normal Physical 140 100% 5
B W B2 W2 Seed Bomb Grass Physical 80 100% 15
B W B2 W2 Sleep Talk Normal Status —% 10
B W B2 W2 Snatch Dark Status —% 10
B W B2 W2 Snore Normal Special 40 100% 15
B W B2 W2 Spite Ghost Status 100% 10
B W B2 W2 Uproar Normal Special 90 100% 10
  • A black abbreviation in a colored box indicates that Persian can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Persian cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Persian
  • Italic indicates a move that gets STAB only when used by an evolution of Persian
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By a prior evolution

Generation V
Other generations:
I - II - III - IV - VI - VII - VIII
 Stage  Move  Type  Cat.  Pwr.  Acc.  PP 
Pay Day Normal Physical 40 100% 20
Secret Power Normal Physical 70 100% 20
  • Bold indicates a move that gets STAB when used by Persian
  • Italic indicates a move that gets STAB only when used by an evolution of Persian
  • Click on the generation numbers at the top to see moves from other generations

By transfer from another generation

Generation V
Other generations:
I - II - IV - VI - VII - VIII
 Gen.   Move   Type   Cat.   Pwr.   Acc.   PP 
III IV Body Slam Normal Physical 08585 100}}100% 15
III IV Defense Curl Normal Status 0000 00—}}—% 40
III IV Double-Edge Normal Physical 120120 100}}100% 15
III IV Endure Normal Status 0000 00—}}—% 10
III IV Headbutt Normal Physical 07070 100}}100% 15
III IV Mimic Normal Status 0000 00—}}—% 10
III IV Mud-Slap Ground Special 02020 100}}100% 10
III IV Natural Gift Normal Physical 0000 100}}100% 15
III IV Nightmare Ghost Status 0000 100}}100% 15
III IV Petal Dance Grass Special 120120 100}}100% 10
III IV Shock Wave Electric Special 06060 00—}}—% 20
III IV Sing Normal Status 0000 055}}55% 15
III IV Water Pulse Water Special 06060 100}}100% 20
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Persian
  • Italic indicates a move that gets STAB only when used by an evolution of Persian
  • Click on the generation numbers at the top to see transfer-only moves for other generations
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