Clauncher (Pokémon)/Generation VI learnset

By leveling up

Generation VI
Other generations:
VII - VIII
 Level   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
011 Splash Normal Status 0000 00——% 40 Cute 4 ♥♥♥♥ 0  
011 Water Gun Water Special 04040 100100% 25 Cute 4 ♥♥♥♥ 0  
077 Water Sport Water Status 0000 00——% 15 Cute 2 ♥♥ 0  
099 Vice Grip Normal Physical 05555 100100% 30 Tough 4 ♥♥♥♥ 0  
1212 Bubble Water Special 04040 100100% 30 Cute 4 ♥♥♥♥ 0  
1616 Flail Normal Physical 0000 100100% 15 Cute 1 0  
2020 Bubble Beam Water Special 06565 100100% 20 Beautiful 2 ♥♥ 3 ♥♥♥
2525 Swords Dance Normal Status 0000 00——% 20 Beautiful 1 0  
3030 Crabhammer Water Physical 100100 09090% 10 Tough 3 ♥♥♥ 0  
3434 Water Pulse Water Special 06060 100100% 20 Beautiful 3 ♥♥♥ 0  
3939 Smack Down Rock Physical 05050 100100% 15 Tough 2 ♥♥ 1
4343 Aqua Jet Water Physical 04040 100100% 20 Cool 3 ♥♥♥ 0  
4848 Muddy Water Water Special 09090 08585% 10 Tough 2 ♥♥ 2 ♥♥
  • Bold indicates a move that gets STAB when used by Clauncher
  • Italic indicates a move that gets STAB only when used by an evolution of Clauncher

By TM/HM

Generation VI
Other generations:
VII - VIII
   TM   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
TM06 TM06 Toxic Poison Status 0000 090}}90% 10 Clever 3 ♥♥♥ 0  
TM09 TM09 Venoshock Poison Special 06565 100}}100% 10 Beautiful 2 ♥♥ 0  
TM10 TM10 Hidden Power Normal Special 06060 100}}100% 15 Clever 3 ♥♥♥ 0  
TM13 TM13 Ice Beam Ice Special 09090 100}}100% 10 Beautiful 1 4 ♥♥♥♥
TM17 TM17 Protect Normal Status 0000 00—}}—% 10 Cute 2 ♥♥ 0  
TM18 TM18 Rain Dance Water Status 0000 00—}}—% 5 Beautiful 1 0  
TM21 TM21 Frustration Normal Physical 0000 100}}100% 20 Cute 2 ♥♥ 3 ♥♥♥
TM23 TM23 Smack Down Rock Physical 05050 100}}100% 15 Tough 2 ♥♥ 1
TM27 TM27 Return Normal Physical 0000 100}}100% 20 Cute 4 ♥♥♥♥ 0  
TM32 TM32 Double Team Normal Status 0000 00—}}—% 15 Cool 1 0  
TM34 TM34 Sludge Wave Poison Special 09595 100}}100% 10 Tough 3 ♥♥♥ 0  
TM36 TM36 Sludge Bomb Poison Special 09090 100}}100% 10 Tough 2 ♥♥ 1
TM42 TM42 Facade Normal Physical 07070 100}}100% 20 Cute 2 ♥♥ 0  
TM44 TM44 Rest Psychic Status 0000 00—}}—% 10 Cute 1 0  
TM45 TM45 Attract Normal Status 0000 100}}100% 15 Cute 2 ♥♥ 0  
TM48 TM48 Round Normal Special 06060 100}}100% 15 Beautiful 2 ♥♥ 0  
TM55 TM55 Scald Water Special 08080 100}}100% 15 Tough 2 ♥♥ 0  
TM75 TM75 Swords Dance Normal Status 0000 00—}}—% 20 Beautiful 1 0  
TM80 TM80 Rock Slide Rock Physical 07575 090}}90% 10 Tough 2 ♥♥ 2 ♥♥
TM87 TM87 Swagger Normal Status 0000 090}}90% 15 Cute 3 ♥♥♥ 0  
TM88 TM88 Sleep Talk Normal Status 0000 00—}}—% 10 Cute 1 0  
TM89 TM89 U-turn Bug Physical 07070 100}}100% 20 Cute 4 ♥♥♥♥ 0  
TM90 TM90 Substitute Normal Status 0000 00—}}—% 10 Cute 2 ♥♥ 0  
TM91 TM91 Flash Cannon Steel Special 08080 100}}100% 10 Beautiful 4 ♥♥♥♥ 0  
TM94 TM94 Secret PowerORAS Normal Physical 07070 100}}100% 20 Clever 1 0  
XTM100 TM100 Confide Normal Status 0000 00—}}—% 20 Cute 3 ♥♥♥ 0  
ZHM01 HM01 Cut Normal Physical 05050 095}}95% 30 Cool 4 ♥♥♥♥ 0  
ZHM03 HM03 Surf Water Special 09090 100}}100% 15 Beautiful 2 ♥♥ 2 ♥♥
ZHM05 HM05 Waterfall Water Physical 08080 100}}100% 15 Tough 4 ♥♥♥♥ 0  
ZHM07 HM07 DiveORAS Water Physical 08080 100}}100% 10 Beautiful 2 ♥♥ 0  
  • Bold indicates a move that gets STAB when used by Clauncher
  • Italic indicates a move that gets STAB only when used by an evolution of Clauncher

By breeding

Generation VI
Other generations:
VII - VIII
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 


Aqua Jet Water Physical 40 100% 20 Cool 3 ♥♥♥ 0  
Crabhammer Water Physical 100 90% 10 Tough 3 ♥♥♥ 0  
Endure Normal Status —% 10 Tough 3 ♥♥♥ 0  
Entrainment* Normal Status 100% 15 Cute 2 ♥♥ 1
Helping Hand Normal Status —% 20 Clever 4 ♥♥♥♥ 0  
  • Moves marked with an asterisk (*) must be chain bred onto Clauncher in Generation VI
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Clauncher in that game.
  • Bold indicates a move that gets STAB when used by Clauncher
  • Italic indicates a move that gets STAB only when used by an evolution of Clauncher

By tutoring

Generation VI
Other generations:
VII - VIII
 Game   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
X Y OR AS Aqua Tail Water Physical 90 90% 10 Beautiful 4 ♥♥♥♥ 0  
X Y OR AS Bounce Flying Physical 85 85% 5 Cute 1 0  
X Y OR AS Dragon Pulse Dragon Special 85 100% 10 Beautiful 4 ♥♥♥♥ 0  
X Y OR AS Helping Hand Normal Status —% 20 Clever 4 ♥♥♥♥ 0  
X Y OR AS Icy Wind Ice Special 55 95% 15 Beautiful 4 ♥♥♥♥ 0  
X Y OR AS Iron Tail Steel Physical 100 75% 15 Cool 4 ♥♥♥♥ 0  
X Y OR AS Snore Normal Special 50 100% 15 Cute 4 ♥♥♥♥ 0  
X Y OR AS Water Pulse Water Special 60 100% 20 Beautiful 3 ♥♥♥ 0  
  • A black or white abbreviation in a colored box indicates that Clauncher can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Clauncher cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Clauncher
  • Italic indicates a move that gets STAB only when used by an evolution of Clauncher
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