Buizel (Pokémon)/Generation V learnset

By leveling up

Generation V
Other generations:
IV - VI - VII - VIII
BWB2W2MoveTypeCat.PowerAccuracyPP
0011 0011 SonicBoom Normal Special 0000 090}}90% 20
0011 0044 Growl Normal Status 0000 100}}100% 40
0011 0077 Water Sport Water Status 0000 00—}}—% 15
0033 01111 Quick Attack Normal Physical 04040 100}}100% 30
0066 01515 Water Gun Water Special 04040 100}}100% 25
01010 01818 Pursuit Dark Physical 04040 100}}100% 20
01515 02121 Swift Normal Special 06060 00—}}—% 20
02121 02424 Aqua Jet Water Physical 04040 100}}100% 20
N/AN/A 02727 Double Hit Normal Physical 03535 090}}90% 10
03636 03131 Whirlpool Water Special 03535 085}}85% 15
04545 03535 Razor Wind Normal Special 08080 100}}100% 10
05555 03838 Aqua Tail Water Physical 09090 090}}90% 10
02828 04141 Agility Psychic Status 0000 00—}}—% 30
N/AN/A 04545 Hydro Pump Water Special 120120 080}}80% 5
  • Bold indicates a move that gets STAB when used by Buizel
  • Italic indicates a move that gets STAB only when used by an evolution of Buizel
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation V
Other generations:
IV - VI - VII - VIII
 TM  Move  Type  Cat.  Pwr.  Acc.  PP 
TM06 Toxic Poison Status 0000 090}}90% 10
TM07 Hail Ice Status 0000 00—}}—% 10
TM08 Bulk Up Fighting Status 0000 00—}}—% 20
TM10 Hidden Power Normal Special 0000 100}}100% 15
TM13 Ice Beam Ice Special 09595 100}}100% 10
TM14 Blizzard Ice Special 120120 070}}70% 5
TM17 Protect Normal Status 0000 00—}}—% 10
TM18 Rain Dance Water Status 0000 00—}}—% 5
TM21 Frustration Normal Physical 0000 100}}100% 20
TM27 Return Normal Physical 0000 100}}100% 20
TM28 Dig Ground Physical 08080 100}}100% 10
TM31 Brick Break Fighting Physical 07575 100}}100% 15
TM32 Double Team Normal Status 0000 00—}}—% 15
TM39 Rock Tomb Rock Physical 05050 080}}80% 10
TM42 Facade Normal Physical 07070 100}}100% 20
TM44 Rest Psychic Status 0000 00—}}—% 10
TM45 Attract Normal Status 0000 100}}100% 15
TM48 Round Normal Special 06060 100}}100% 15
TM49 Echoed Voice Normal Special 04040 100}}100% 15
TM55 Scald Water Special 08080 100}}100% 15
TM87 Swagger Normal Status 0000 090}}90% 15
TM90 Substitute Normal Status 0000 00—}}—% 10
TM94 Rock Smash Fighting Physical 04040 100}}100% 15
HM03 Surf Water Special 09595 100}}100% 15
HM04 Strength Normal Physical 08080 100}}100% 15
HM05 Waterfall Water Physical 08080 100}}100% 15
HM06 Dive Water Physical 08080 100}}100% 10
  • Bold indicates a move that gets STAB when used by Buizel
  • Italic indicates a move that gets STAB only when used by an evolution of Buizel
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation V
Other generations:
IV - VI - VII - VIII
 Father  Move  Type  Cat.  Pwr.  Acc.  PP 


Aqua Ring Water Status —% 20



Aqua Tail Water Physical 90 90% 10


Baton Pass Normal Status —% 40

DoubleSlap Normal Physical 15 85% 10

Fury Cutter Bug Physical 20 95% 20






Fury Swipes Normal Physical 18 80% 15


Headbutt Normal Physical 70 100% 15
Me First Normal Status —% 20


Mud-Slap Ground Special 20 100% 10




Odor Sleuth Normal Status —% 40





Slash Normal Physical 70 100% 20
Switcheroo Dark Status 100% 10
Tail Slap Normal Physical 25 85% 10
  • Moves marked with an asterisk (*) must be chain bred onto Buizel in Generation V
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Buizel in that game.
  • Bold indicates a move that gets STAB when used by Buizel
  • Italic indicates a move that gets STAB only when used by an evolution of Buizel
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation V
Other generations:
IV - VI - VII - VIII
 Game  Move  Type  Cat.  Pwr.  Acc.  PP 
B W B2 W2 Aqua Tail Water Physical 90 90% 10
B W B2 W2 Ice Punch Ice Physical 75 100% 15
B W B2 W2 Icy Wind Ice Special 55 95% 15
B W B2 W2 Iron Tail Steel Physical 100 75% 15
B W B2 W2 Sleep Talk Normal Status —% 10
B W B2 W2 Snore Normal Special 40 100% 15
  • A black abbreviation in a colored box indicates that Buizel can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Buizel cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Buizel
  • Italic indicates a move that gets STAB only when used by an evolution of Buizel
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

Dream World moves

Generation V
Other generations:
IV - VI - VII - VIII
 Event  Move  Type  Cat.  Pwr.  Acc.  PP 
Sparkling Sea Slash Normal Physical 70 100% 20
Sparkling Sea Water Pulse Water Special 60 100% 20
  • A superscript level indicates that Buizel can learn this move normally in Generation V at that level
  • Bold indicates a move that gets STAB when used by Buizel
  • Italic indicates a move that gets STAB only when used by an evolution of Buizel
  • Click on the generation numbers at the top to see event moves from other generations

By transfer from another generation

Generation V
Other generations:
VI - VII - VIII
 Gen.   Move   Type   Cat.   Pwr.   Acc.   PP 
IV Brine Water Special 06565 100}}100% 10
IV Captivate Normal Status 0000 100}}100% 20
IV Endure Normal Status 0000 00—}}—% 10
IV Focus Punch Fighting Physical 150150 100}}100% 20
IV Natural Gift Normal Physical 0000 100}}100% 15
IV Secret Power Normal Physical 07070 100}}100% 20
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Buizel
  • Italic indicates a move that gets STAB only when used by an evolution of Buizel
  • Click on the generation numbers at the top to see transfer-only moves for other generations
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