Audino (Pokémon)/Generation VI learnset

By leveling up

Generation VI
Other generations:
V - VII - VIII
 XY  ORAS   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
0011 0011 Last Resort Normal Physical 140140 100}}100% 5 Cute 1 0  
N/AN/A 0011 Misty Terrain Fairy Status 0000 00—}}—% 10 Beautiful 3 ♥♥♥ 0  
0011 0011 Play Nice Normal Status 0000 00—}}—% 20 Cute 1 0  
0011 0011 Pound Normal Physical 04040 100}}100% 35 Tough 4 ♥♥♥♥ 0  
0011 0011 Growl Normal Status 0000 100}}100% 40 Cute 2 ♥♥ 0  
0011 0011 Helping Hand Normal Status 0000 00—}}—% 20 Clever 4 ♥♥♥♥ 0  
N/AN/A 0055 Baby-Doll Eyes Fairy Status 0000 100}}100% 30 Cute 3 ♥♥♥ 0  
0055 0099 Refresh Normal Status 0000 00—}}—% 20 Cute 2 ♥♥ 0  
N/AN/A 01313 Disarming Voice Fairy Special 04040 00—}}—% 15 Cute 2 ♥♥ 0  
01010 01717 Double Slap Normal Physical 01515 085}}85% 10 Cute 1 0  
01515 02121 Attract Normal Status 0000 100}}100% 15 Cute 2 ♥♥ 0  
02020 02525 Secret Power Normal Physical 07070 100}}100% 20 Clever 1 0  
02525 02929 Entrainment Normal Status 0000 100}}100% 15 Cute 2 ♥♥ 1
03030 03333 Take Down Normal Physical 09090 085}}85% 20 Tough 6 ♥♥♥♥♥♥ 0  
03535 03737 Heal Pulse Psychic Status 0000 00—}}—% 10 Beautiful 2 ♥♥ 0  
04040 04141 After You Normal Status 0000 00—}}—% 15 Cute 3 ♥♥♥ 0  
04545 04545 Simple Beam Normal Status 0000 100}}100% 15 Cute 3 ♥♥♥ 0  
05050 04949 Double-Edge Normal Physical 120120 100}}100% 15 Tough 6 ♥♥♥♥♥♥ 0  
05555 05353 Last Resort Normal Physical 140140 100}}100% 5 Cute 1 0  
  • Bold indicates a move that gets STAB when used by Audino
  • Italic indicates a move that gets STAB only when used by a Mega Evolution of Audino
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation VI
Other generations:
V - VII - VIII
   TM   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
TM03 TM03 Psyshock Psychic Special 08080 100}}100% 10 Beautiful 1 4 ♥♥♥♥
TM04 TM04 Calm Mind Psychic Status 0000 00—}}—% 20 Clever 1 0  
TM06 TM06 Toxic Poison Status 0000 090}}90% 10 Clever 3 ♥♥♥ 0  
TM10 TM10 Hidden Power Normal Special 06060 100}}100% 15 Clever 3 ♥♥♥ 0  
TM11 TM11 Sunny Day Fire Status 0000 00—}}—% 5 Beautiful 1 0  
TM13 TM13 Ice Beam Ice Special 09090 100}}100% 10 Beautiful 1 4 ♥♥♥♥
TM14 TM14 Blizzard Ice Special 110110 070}}70% 5 Beautiful 1 3 ♥♥♥
TM15 TM15 Hyper Beam Normal Special 150150 090}}90% 5 Cool 4 ♥♥♥♥ 4 ♥♥♥♥
TM16 TM16 Light Screen Psychic Status 0000 00—}}—% 30 Beautiful 2 ♥♥ 0  
TM17 TM17 Protect Normal Status 0000 00—}}—% 10 Cute 2 ♥♥ 0  
TM18 TM18 Rain Dance Water Status 0000 00—}}—% 5 Beautiful 1 0  
TM20 TM20 Safeguard Normal Status 0000 00—}}—% 25 Beautiful 2 ♥♥ 0  
TM21 TM21 Frustration Normal Physical 0000 100}}100% 20 Cute 2 ♥♥ 3 ♥♥♥
TM22 TM22 Solar Beam Grass Special 120120 100}}100% 10 Cool 3 ♥♥♥ 0  
TM24 TM24 Thunderbolt Electric Special 09090 100}}100% 15 Cool 4 ♥♥♥♥ 0  
TM25 TM25 Thunder Electric Special 110110 070}}70% 10 Cool 1 0  
TM27 TM27 Return Normal Physical 0000 100}}100% 20 Cute 4 ♥♥♥♥ 0  
TM28 TM28 Dig Ground Physical 08080 100}}100% 10 Tough 2 ♥♥ 0  
TM29 TM29 Psychic Psychic Special 09090 100}}100% 10 Clever 4 ♥♥♥♥ 0  
TM30 TM30 Shadow Ball Ghost Special 08080 100}}100% 15 Clever 4 ♥♥♥♥ 0  
TM32 TM32 Double Team Normal Status 0000 00—}}—% 15 Cool 1 0  
TM33 TM33 Reflect Psychic Status 0000 00—}}—% 20 Clever 2 ♥♥ 0  
TM35 TM35 Flamethrower Fire Special 09090 100}}100% 15 Beautiful 4 ♥♥♥♥ 0  
TM38 TM38 Fire Blast Fire Special 110110 085}}85% 5 Beautiful 1 0  
TM42 TM42 Facade Normal Physical 07070 100}}100% 20 Cute 2 ♥♥ 0  
TM44 TM44 Rest Psychic Status 0000 00—}}—% 10 Cute 1 0  
TM45 TM45 Attract Normal Status 0000 100}}100% 15 Cute 2 ♥♥ 0  
TM48 TM48 Round Normal Special 06060 100}}100% 15 Beautiful 2 ♥♥ 0  
TM49 TM49 Echoed Voice Normal Special 04040 100}}100% 15 Beautiful 3 ♥♥♥ 0  
TM56 TM56 Fling Dark Physical 0000 100}}100% 10 Cute 3 ♥♥♥ 0  
TM57 TM57 Charge Beam Electric Special 05050 090}}90% 10 Beautiful 1 0  
TM59 TM59 Incinerate Fire Special 06060 100}}100% 15 Tough 3 ♥♥♥ 0  
TM67 TM67 Retaliate Normal Physical 07070 100}}100% 5 Cool 3 ♥♥♥ 0  
TM70 TM70 Flash Normal Status 0000 100}}100% 20 Beautiful 3 ♥♥♥ 0  
TM73 TM73 Thunder Wave Electric Status 0000 100}}100% 20 Cool 1 3 ♥♥♥
TM77 TM77 Psych Up Normal Status 0000 00—}}—% 10 Clever 2 ♥♥ 0  
TM85 TM85 Dream Eater Psychic Special 100100 100}}100% 15 Clever 2 ♥♥ 0  
TM86 TM86 Grass Knot Grass Special 0000 100}}100% 20 Cute 1 0  
TM87 TM87 Swagger Normal Status 0000 090}}90% 15 Cute 3 ♥♥♥ 0  
TM88 TM88 Sleep Talk Normal Status 0000 00—}}—% 10 Cute 1 0  
TM90 TM90 Substitute Normal Status 0000 00—}}—% 10 Cute 2 ♥♥ 0  
TM92 TM92 Trick Room Psychic Status 0000 00—}}—% 5 Clever 3 ♥♥♥ 0  
TM93 TM93 Wild Charge Electric Physical 09090 100}}100% 15 Tough 6 ♥♥♥♥♥♥ 0  
TM94 TM94 Secret PowerORAS Normal Physical 07070 100}}100% 20 Clever 1 0  
TM98 TM98 Power-Up Punch Fighting Physical 04040 100}}100% 20 Tough 1 0  
TM99 TM99 Dazzling Gleam Fairy Special 08080 100}}100% 10 Beautiful 4 ♥♥♥♥ 0  
XTM100 TM100 Confide Normal Status 0000 00—}}—% 20 Cute 3 ♥♥♥ 0  
ZHM03 HM03 Surf Water Special 09090 100}}100% 15 Beautiful 2 ♥♥ 2 ♥♥
  • Bold indicates a move that gets STAB when used by Audino
  • Italic indicates a move that gets STAB only when used by a Mega Evolution of Audino
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation VI
Other generations:
V - VII - VIII
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
Amnesia* Psychic Status —% 20 Cute 1 0  
Bestow Normal Status —% 15 Cute 1 0  
Draining Kiss Fairy Special 50 100% 10 Cute 1 0  
Encore Normal Status 100% 5 Cute 2 ♥♥ 0  
Heal Bell Normal Status —% 5 Beautiful 1 0  
Healing Wish Psychic Status —% 10 Beautiful 8 ♥♥♥♥♥♥♥♥ 0  
Lucky Chant Normal Status —% 30 Cute 1 0  






Sleep Talk Normal Status —% 10 Cute 1 0  

Sweet Kiss Fairy Status 75% 10 Cute 2 ♥♥ 0  
Wish Normal Status —% 10 Cute 3 ♥♥♥ 0  
Yawn Normal Status —% 10 Cute 2 ♥♥ 0  
  • Moves marked with an asterisk (*) must be chain bred onto Audino in Generation VI
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Audino in that game.
  • Bold indicates a move that gets STAB when used by Audino
  • Italic indicates a move that gets STAB only when used by a Mega Evolution of Audino
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation VI
Other generations:
V - VII - VIII
 Game   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
X Y OR AS After You Normal Status —% 15 Cute 3 ♥♥♥ 0  
X Y OR AS Covet Normal Physical 60 100% 25 Cute 1 0  
X Y OR AS Drain Punch Fighting Physical 75 100% 10 Tough 1 0  
X Y OR AS Fire Punch Fire Physical 75 100% 15 Tough 4 ♥♥♥♥ 0  
X Y OR AS Focus Punch Fighting Physical 150 100% 20 Tough 2 ♥♥ 0  
X Y OR AS Gravity Psychic Status —% 5 Clever 2 ♥♥ 0  
X Y OR AS Heal Bell Normal Status —% 5 Beautiful 1 0  
X Y OR AS Helping Hand Normal Status —% 20 Clever 4 ♥♥♥♥ 0  
X Y OR AS Hyper Voice Normal Special 90 100% 10 Cool 2 ♥♥ 2 ♥♥
X Y OR AS Ice Punch Ice Physical 75 100% 15 Beautiful 4 ♥♥♥♥ 0  
X Y OR AS Icy Wind Ice Special 55 95% 15 Beautiful 4 ♥♥♥♥ 0  
X Y OR AS Iron Tail Steel Physical 100 75% 15 Cool 4 ♥♥♥♥ 0  
X Y OR AS Knock Off Dark Physical 65 100% 20 Clever 2 ♥♥ 3 ♥♥♥
X Y OR AS Last Resort Normal Physical 140 100% 5 Cute 1 0  
X Y OR AS Low Kick Fighting Physical 100% 20 Tough 1 0  
X Y OR AS Magic Coat Psychic Status —% 15 Beautiful 2 ♥♥ 0  
X Y OR AS Pain Split Normal Status —% 20 Clever 1 0  
X Y OR AS Role Play Psychic Status —% 10 Cute 1 0  
X Y OR AS Signal Beam Bug Special 75 100% 15 Beautiful 3 ♥♥♥ 0  
X Y OR AS Skill Swap Psychic Status —% 10 Clever 1 0  
X Y OR AS Snatch Dark Status —% 10 Clever 1 0  
X Y OR AS Snore Normal Special 50 100% 15 Cute 4 ♥♥♥♥ 0  
X Y OR AS Thunder Punch Electric Physical 75 100% 15 Cool 4 ♥♥♥♥ 0  
X Y OR AS Uproar Normal Special 90 100% 10 Cute 2 ♥♥ 1
X Y OR AS Zen Headbutt Psychic Physical 80 90% 15 Clever 4 ♥♥♥♥ 0  
  • A black or white abbreviation in a colored box indicates that Audino can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Audino cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Audino
  • Italic indicates a move that gets STAB only when used by a Mega Evolution of Audino
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By transfer from another generation

Generation VI
Other generations:
VII - VIII
 Gen.   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
V Present Normal Physical 0000 090}}90% 15 Cute 3 ♥♥♥ 0  
V Telekinesis Psychic Status 0000 00—}}—% 15 Clever 2 ♥♥ 0  
V Work Up Normal Status 0000 00—}}—% 30 Tough 3 ♥♥♥ 0  
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Audino
  • Italic indicates a move that gets STAB only when used by an evolution of Audino
  • Click on the generation numbers at the top to see transfer-only moves for other generations
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