Play Nice (move)

Play Nice (Japanese: なかよくする Make Friends) is a non-damaging Normal-type move introduced in Generation VI.

Play Nice
なかよくする Make Friends
Type  Normal
Category  Status
PP  20 (max. 32)
Power  
Accuracy  —%
Priority  {{{priority}}}
Target
Foe Foe Foe
Self Ally Ally
May affect anyone adjacent to the user
Availability
Introduced  Generation VI
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Jam  0  
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Condition  Cute
Appeal  1
Jamming  0  
Works better the more the crowd is excited.

Effect

Play Nice lowers the target's Attack stat by one stage and bypasses accuracy checks to always hit, unless the target is in the semi-invulnerable turn of a move such as Dig or Fly. It will hit the target even if it has used Protect, Detect, or Spiky Shield, but will fail if the target is protected by Crafty Shield.

If powered up by a Normalium Z into Z-Play Nice, the user's Defense stat rises by one stage.

Play Nice can be used as a part of a Contest Spectacular combination, causing certain moves (Circle Throw, Seismic Toss, Sky Drop, Smack Down, Storm Throw and Vital Throw) to give an extra three appeal points if any of them is used in the next turn.

Description

Games Description
XYORAS
SMUSUM
SwSh
The user and the target become friends, and the target loses its will to fight. This lowers the target's Attack stat.


Learnset

By leveling up

# Pokémon Types Egg Groups Level
I II III IV V VI VII VIII
025 Pikachu
Field Fairy 7 7SMUSUM 1
026 Raichu
Field Fairy 1
026 Raichu
Alolan Form

Field Fairy 1SwSh
039 Jigglypuff

Fairy Fairy 10XY
8ORAS
9SMUSUM
172 Pichu
Undiscovered Undiscovered 4
216 Teddiursa
Field Field 25 25 25BDSP
217 Ursaring
Field Field 25 25 25BDSP
311 Plusle
Fairy Fairy 1, 21XY
1ORAS
1 1BDSP
312 Minun
Fairy Fairy 1 1 1BDSP
313 Volbeat
Bug Human-Like 1BDSP
314 Illumise
Bug Human-Like 1 1 1BDSP
511 Pansage
Field Field 1 1
513 Pansear
Field Field 1 1
515 Panpour
Field Field 1 1
531 Audino
Fairy Fairy 1 1 1SwSh
574 Gothita
Human-Like Human-Like 8 8 4SwSh
575 Gothorita
Human-Like Human-Like 1 1 1SwSh
576 Gothitelle
Human-Like Human-Like 1 1 1SwSh
594 Alomomola
Water 1 Water 2 1
613 Cubchoo
Field Field 15 15 12SwSh
614 Beartic
Field Field 9 15 12SwSh
684 Swirlix
Fairy Fairy 8 8 3SwSh
685 Slurpuff
Fairy Fairy 8 1, 8 1SwSh
761 Bounsweet
Grass Grass 5 4SwSh
762 Steenee
Grass Grass 1, 5 1SwSh
763 Tsareena
Grass Grass 1SwSh
780 Drampa

Monster Dragon 1 1SwSh
856 Hatenna
Fairy Fairy 1SwSh
857 Hattrem
Fairy Fairy 1SwSh
858 Hatterene

Fairy Fairy 1SwSh
876 Indeedee
Male

Fairy Fairy 1SwSh
876 Indeedee
Female

Fairy Fairy 1SwSh
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.

In other games

Description

Games Description
SMD
MDRTDX
It lowers the enemy's Attack.


In other generations

Core series games

Spin-off series games

In other languages

Language Title
Chinese Cantonese 和睦相處 Wòhmuhk Sēungchyu
Mandarin 和睦相處 / 和睦相处 Hémù Xiāngchǔ
French Camaraderie
German Kameradschaft
Italian Simpatia
Korean 친해지기 Chinhaejigi
Polish Miła Gra
Spanish Camaradería



Variations of the move Confide
ConfidePlay Nice
This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.


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