Sylveon (Pokémon)/Generation VI learnset

All Normal-type moves that do damage, that do not normally have STAB, will have STAB if Sylveon has the Ability Pixilate.

← Sylveon

By leveling up

Generation VI
Other generations:
VII - VIII
 Level   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
011 Disarming Voice Fairy Special 04040 00——% 15 Cute 2 ♥♥ 0  
011 Tail Whip Normal Status 0000 100100% 30 Cute 2 ♥♥ 0  
011 Tackle Normal Physical 05050 100100% 35 Tough 4 ♥♥♥♥ 0  
011 Helping Hand Normal Status 0000 00——% 20 Clever 4 ♥♥♥♥ 0  
055 Sand Attack Ground Status 0000 100100% 15 Cute 3 ♥♥♥ 0  
099 Fairy Wind Fairy Special 04040 100100% 30 Beautiful 4 ♥♥♥♥ 0  
1313 Quick Attack Normal Physical 04040 100100% 30 Cool 3 ♥♥♥ 0  
1717 Swift Normal Special 06060 00——% 20 Cool 2 ♥♥ 0  
2020 Draining Kiss Fairy Special 05050 100100% 10 Cute 1 0  
2525 Skill Swap Psychic Status 0000 00——% 10 Clever 1 0  
2929 Misty Terrain Fairy Status 0000 00——% 10 Beautiful 3 ♥♥♥ 0  
3333 Light Screen Psychic Status 0000 00——% 30 Beautiful 2 ♥♥ 0  
3737 Moonblast Fairy Special 09595 100100% 15 Beautiful 1 4 ♥♥♥♥
4141 Last Resort Normal Physical 140140 100100% 5 Cute 1 0  
4545 Psych Up Normal Status 0000 00——% 10 Clever 2 ♥♥ 0  
  • Bold indicates a move that gets STAB when used by Sylveon
  • Italic indicates a move that gets STAB only when used by an evolution of Sylveon

By TM/HM

Generation VI
Other generations:
VII - VIII
   TM   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
TM03 TM03 Psyshock Psychic Special 08080 100}}100% 10 Beautiful 1 4 ♥♥♥♥
TM04 TM04 Calm Mind Psychic Status 0000 00—}}—% 20 Clever 1 0  
TM06 TM06 Toxic Poison Status 0000 090}}90% 10 Clever 3 ♥♥♥ 0  
TM10 TM10 Hidden Power Normal Special 06060 100}}100% 15 Clever 3 ♥♥♥ 0  
TM11 TM11 Sunny Day Fire Status 0000 00—}}—% 5 Beautiful 1 0  
TM15 TM15 Hyper Beam Normal Special 150150 090}}90% 5 Cool 4 ♥♥♥♥ 4 ♥♥♥♥
TM16 TM16 Light Screen Psychic Status 0000 00—}}—% 30 Beautiful 2 ♥♥ 0  
TM17 TM17 Protect Normal Status 0000 00—}}—% 10 Cute 2 ♥♥ 0  
TM18 TM18 Rain Dance Water Status 0000 00—}}—% 5 Beautiful 1 0  
TM20 TM20 Safeguard Normal Status 0000 00—}}—% 25 Beautiful 2 ♥♥ 0  
TM21 TM21 Frustration Normal Physical 0000 100}}100% 20 Cute 2 ♥♥ 3 ♥♥♥
TM27 TM27 Return Normal Physical 0000 100}}100% 20 Cute 4 ♥♥♥♥ 0  
TM28 TM28 Dig Ground Physical 08080 100}}100% 10 Tough 2 ♥♥ 0  
TM30 TM30 Shadow Ball Ghost Special 08080 100}}100% 15 Clever 4 ♥♥♥♥ 0  
TM32 TM32 Double Team Normal Status 0000 00—}}—% 15 Cool 1 0  
TM33 TM33 Reflect Psychic Status 0000 00—}}—% 20 Clever 2 ♥♥ 0  
TM42 TM42 Facade Normal Physical 07070 100}}100% 20 Cute 2 ♥♥ 0  
TM44 TM44 Rest Psychic Status 0000 00—}}—% 10 Cute 1 0  
TM45 TM45 Attract Normal Status 0000 100}}100% 15 Cute 2 ♥♥ 0  
TM48 TM48 Round Normal Special 06060 100}}100% 15 Beautiful 2 ♥♥ 0  
TM49 TM49 Echoed Voice Normal Special 04040 100}}100% 15 Beautiful 3 ♥♥♥ 0  
TM67 TM67 Retaliate Normal Physical 07070 100}}100% 5 Cool 3 ♥♥♥ 0  
TM68 TM68 Giga Impact Normal Physical 150150 090}}90% 5 Tough 4 ♥♥♥♥ 4 ♥♥♥♥
TM70 TM70 Flash Normal Status 0000 100}}100% 20 Beautiful 3 ♥♥♥ 0  
TM77 TM77 Psych Up Normal Status 0000 00—}}—% 10 Clever 2 ♥♥ 0  
TM87 TM87 Swagger Normal Status 0000 090}}90% 15 Cute 3 ♥♥♥ 0  
TM88 TM88 Sleep Talk Normal Status 0000 00—}}—% 10 Cute 1 0  
TM90 TM90 Substitute Normal Status 0000 00—}}—% 10 Cute 2 ♥♥ 0  
TM94 TM94 Secret PowerORAS Normal Physical 07070 100}}100% 20 Clever 1 0  
TM99 TM99 Dazzling Gleam Fairy Special 08080 100}}100% 10 Beautiful 4 ♥♥♥♥ 0  
XTM100 TM100 Confide Normal Status 0000 00—}}—% 20 Cute 3 ♥♥♥ 0  
ZHM01 HM01 Cut Normal Physical 05050 095}}95% 30 Cool 4 ♥♥♥♥ 0  
  • Bold indicates a move that gets STAB when used by Sylveon
  • Italic indicates a move that gets STAB only when used by an evolution of Sylveon

By breeding

Generation VI
Other generations:
VII - VIII
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
Captivate Normal Status 100% 20 Cute 4 ♥♥♥♥ 0  


Charm Fairy Status 100% 20 Cute 2 ♥♥ 1

Covet Normal Physical 60 100% 25 Cute 1 0  
Curse Ghost Status —% 10 Tough 3 ♥♥♥ 0  

Detect Fighting Status —% 5 Cool 1 0  

Endure Normal Status —% 10 Tough 3 ♥♥♥ 0  
Fake Tears Dark Status 100% 20 Cute 4 ♥♥♥♥ 0  

Flail Normal Physical 100% 15 Cute 1 0  
Natural Gift Normal Physical 100% 15 Clever 1 0  
Stored Power Psychic Special 20 100% 10 Clever 1 0  
Synchronoise Psychic Special 120 100% 10 Clever 2 ♥♥ 0  
Tickle Normal Status 100% 20 Cute 3 ♥♥♥ 0  
Wish* Normal Status —% 10 Cute 3 ♥♥♥ 0  


Yawn Normal Status —% 10 Cute 2 ♥♥ 0  
  • Moves marked with an asterisk (*) must be chain bred onto Sylveon in Generation VI
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Sylveon in that game.
  • Bold indicates a move that gets STAB when used by Sylveon
  • Italic indicates a move that gets STAB only when used by an evolution of Sylveon

By tutoring

Generation VI
Other generations:
VII - VIII
 Game   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
X Y OR AS Covet Normal Physical 60 100% 25 Cute 1 0  
X Y OR AS Heal Bell Normal Status —% 5 Beautiful 1 0  
X Y OR AS Helping Hand Normal Status —% 20 Clever 4 ♥♥♥♥ 0  
X Y OR AS Hyper Voice Normal Special 90 100% 10 Cool 2 ♥♥ 2 ♥♥
X Y OR AS Iron Tail Steel Physical 100 75% 15 Cool 4 ♥♥♥♥ 0  
X Y OR AS Last Resort Normal Physical 140 100% 5 Cute 1 0  
X Y OR AS Magic Coat Psychic Status —% 15 Beautiful 2 ♥♥ 0  
X Y OR AS Skill Swap Psychic Status —% 10 Clever 1 0  
X Y OR AS Snore Normal Special 50 100% 15 Cute 4 ♥♥♥♥ 0  
  • A black or white abbreviation in a colored box indicates that Sylveon can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Sylveon cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Sylveon
  • Italic indicates a move that gets STAB only when used by an evolution of Sylveon

By a prior evolution

Generation VI
Other generations:
VII - VIII
 Stage   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
Growl Normal Status 100% 40 Cute 2 ♥♥ 0  
Baby-Doll Eyes Fairy Status 100% 30 Cute 3 ♥♥♥ 0  
Bite Dark Physical 60 100% 25 Tough 2 ♥♥ 3 ♥♥♥
Refresh Normal Status —% 20 Cute 2 ♥♥ 0  
Covet Normal Physical 60 100% 25 Cute 1 0  
Take Down Normal Physical 90 85% 20 Tough 6 ♥♥♥♥♥♥ 0  
Charm Fairy Status 100% 20 Cute 2 ♥♥ 1
Baton Pass Normal Status —% 40 Cute 1 0  
Double-Edge Normal Physical 120 100% 15 Tough 6 ♥♥♥♥♥♥ 0  
Trump Card Normal Special —% 5 Cool 1 0  
Celebrate Normal Status —% 40 Cute 2 ♥♥ 0  
  • Bold indicates a move that gets STAB when used by Sylveon
  • Italic indicates a move that gets STAB only when used by an evolution of Sylveon

By events

Generation VI
Other generations:
VII - VIII
 Event   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
Eevee House Sylveon
XY Sylveon
Baby-Doll Eyes Fairy Status 100% 30 Cute 3 ♥♥♥ 0  
Pokémon Center Birthday Sylveon Celebrate Normal Status —% 40 Cute 2 ♥♥ 0  
Eevee House SylveonLv.10
XY SylveonLv.10
Draining Kiss Fairy Special 50 100% 10 Cute 1 0  
Eevee House SylveonLv.10
XY SylveonLv.10
Quick Attack Normal Physical 40 100% 30 Cool 3 ♥♥♥ 0  
  • A superscript level indicates that Sylveon can learn this move normally in Generation VI
  • Bold indicates a move that gets STAB when used by Sylveon
  • Italic indicates a move that gets STAB only when used by an evolution of Sylveon

By transfer from another generation

Sylveon may know these moves if evolved from an Eevee transferred from another generation.

Generation VI
Other generations:
VII - VIII
 Gen.   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
III IV V Body Slam Normal Physical 08585 100}}100% 15 Tough 1 4 ♥♥♥♥
III IV V Headbutt Normal Physical 07070 100}}100% 15 Tough 4 ♥♥♥♥ 0  
III IV V Mimic Normal Status 0000 00—}}—% 10 Cute 1 0  
III IV V Mud-Slap Ground Special 02020 100}}100% 10 Cute 3 ♥♥♥ 0  
III IV V Sing Normal Status 0000 055}}55% 15 Cute 2 ♥♥ 0  
III IV V Work Up Normal Status 0000 00—}}—% 30 Tough 3 ♥♥♥ 0  
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Sylveon
  • Italic indicates a move that gets STAB only when used by an evolution of Sylveon
  • Click on the generation numbers at the top to see transfer-only moves for other generations
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