Starmie (Pokémon)/Generation V learnset

By leveling up

Generation V
Other generations:
I - II - III - IV - VI - VII - VIII
BWB2W2MoveTypeCat.PowerAccuracyPP
0011 0011 Water Gun Water Special 04040 100}}100% 25
0011 0011 Rapid Spin Normal Physical 02020 100}}100% 40
0011 0011 Recover Normal Status 0000 00—}}—% 10
0011 0011 Swift Normal Special 06060 00—}}—% 20
02828 02222 Confuse Ray Ghost Status 0000 100}}100% 10
  • Bold indicates a move that gets STAB when used by Starmie
  • Italic indicates a move that gets STAB only when used by an evolution of Starmie
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation V
Other generations:
I - II - III - IV - VI - VII - VIII
 TM  Move  Type  Cat.  Pwr.  Acc.  PP 
TM03 Psyshock Psychic Special 08080 100}}100% 10
TM06 Toxic Poison Status 0000 090}}90% 10
TM07 Hail Ice Status 0000 00—}}—% 10
TM10 Hidden Power Normal Special 0000 100}}100% 15
TM13 Ice Beam Ice Special 09595 100}}100% 10
TM14 Blizzard Ice Special 120120 070}}70% 5
TM15 Hyper Beam Normal Special 150150 090}}90% 5
TM16 Light Screen Psychic Status 0000 00—}}—% 30
TM17 Protect Normal Status 0000 00—}}—% 10
TM18 Rain Dance Water Status 0000 00—}}—% 5
TM19 Telekinesis Psychic Status 0000 00—}}—% 15
TM21 Frustration Normal Physical 0000 100}}100% 20
TM24 Thunderbolt Electric Special 09595 100}}100% 15
TM25 Thunder Electric Special 120120 070}}70% 10
TM27 Return Normal Physical 0000 100}}100% 20
TM29 Psychic Psychic Special 09090 100}}100% 10
TM32 Double Team Normal Status 0000 00—}}—% 15
TM33 Reflect Psychic Status 0000 00—}}—% 20
TM42 Facade Normal Physical 07070 100}}100% 20
TM44 Rest Psychic Status 0000 00—}}—% 10
TM48 Round Normal Special 06060 100}}100% 15
TM55 Scald Water Special 08080 100}}100% 15
TM68 Giga Impact Normal Physical 150150 090}}90% 5
TM70 Flash Normal Status 0000 100}}100% 20
TM73 Thunder Wave Electric Status 0000 100}}100% 20
TM74 Gyro Ball Steel Physical 0000 100}}100% 5
TM77 Psych Up Normal Status 0000 00—}}—% 10
TM85 Dream Eater Psychic Special 100100 100}}100% 15
TM86 Grass Knot Grass Special 0000 100}}100% 20
TM87 Swagger Normal Status 0000 090}}90% 15
TM90 Substitute Normal Status 0000 00—}}—% 10
TM91 Flash Cannon Steel Special 08080 100}}100% 10
TM92 Trick Room Psychic Status 0000 00—}}—% 5
HM03 Surf Water Special 09595 100}}100% 15
HM05 Waterfall Water Physical 08080 100}}100% 15
HM06 Dive Water Physical 08080 100}}100% 10
  • Bold indicates a move that gets STAB when used by Starmie
  • Italic indicates a move that gets STAB only when used by an evolution of Starmie
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation V
Other generations:
II - III - IV - VI - VII - VIII
 Father  Move  Type  Cat.  Pwr.  Acc.  PP 
This Pokémon learns no moves by breeding.
  • Moves marked with an asterisk (*) must be chain bred onto Starmie in Generation V
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Starmie in that game.
  • Bold indicates a move that gets STAB when used by Starmie
  • Italic indicates a move that gets STAB only when used by an evolution of Starmie
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation V
Other generations:
II - III - IV - VI - VII - VIII
 Game  Move  Type  Cat.  Pwr.  Acc.  PP 
B W B2 W2 Gravity Psychic Status —% 5
B W B2 W2 Icy Wind Ice Special 55 95% 15
B W B2 W2 Magic Coat Psychic Status —% 15
B W B2 W2 Pain Split Normal Status —% 20
B W B2 W2 Recycle Normal Status —% 10
B W B2 W2 Signal Beam Bug Special 75 100% 15
B W B2 W2 Skill Swap Psychic Status —% 10
B W B2 W2 Sleep Talk Normal Status —% 10
B W B2 W2 Snore Normal Special 40 100% 15
B W B2 W2 Trick Psychic Status 100% 10
B W B2 W2 Wonder Room Psychic Status —% 10
  • A black abbreviation in a colored box indicates that Starmie can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Starmie cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Starmie
  • Italic indicates a move that gets STAB only when used by an evolution of Starmie
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By a prior evolution

Generation V
Other generations:
I - II - III - IV - VI - VII - VIII
 Stage  Move  Type  Cat.  Pwr.  Acc.  PP 
Tackle Normal Physical 50 100% 35
Harden Normal Status —% 30
Camouflage Normal Status —% 20
BubbleBeam Water Special 65 100% 20
Minimize Normal Status —% 20
BrineB2W2 Water Special 65 100% 10
Reflect Type Normal Status —% 15
Power Gem Rock Special 70 100% 20
Cosmic Power Psychic Status —% 20
Hydro Pump Water Special 120 80% 5
Icy WindBW Ice Special 55 95% 15
RecycleBW Normal Status —% 10
  • Bold indicates a move that gets STAB when used by Starmie
  • Italic indicates a move that gets STAB only when used by an evolution of Starmie
  • Click on the generation numbers at the top to see moves from other generations

By transfer from another generation

Generation V
Other generations:
I - II - IV - VI - VII - VIII
 Gen.   Move   Type   Cat.   Pwr.   Acc.   PP 
III IV Avalanche Ice Physical 06060 100}}100% 10
III IV Double-Edge Normal Physical 120120 100}}100% 15
III IV Endure Normal Status 0000 00—}}—% 10
III IV Mimic Normal Status 0000 00—}}—% 10
III IV Natural Gift Normal Physical 0000 100}}100% 15
III IV Refresh Normal Status 0000 00—}}—% 20
III IV Rollout Rock Physical 03030 090}}90% 20
III IV Secret Power Normal Physical 07070 100}}100% 20
III IV Twister Dragon Special 04040 100}}100% 20
III IV Water Pulse Water Special 06060 100}}100% 20
III IV Whirlpool Water Special 03535 085}}85% 15
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Starmie
  • Italic indicates a move that gets STAB only when used by an evolution of Starmie
  • Click on the generation numbers at the top to see transfer-only moves for other generations
This article is issued from Bulbagarden. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.