Sandshrew (Pokémon)/Generation V learnset

By leveling up

Generation V
Other generations:
I - II - III - IV - VI - VII - VIII
BWB2W2MoveTypeCat.PowerAccuracyPP
0011 0011 Scratch Normal Physical 04040 100}}100% 35
0033 0011 Defense Curl Normal Status 0000 00—}}—% 40
0077 0033 Sand-Attack Ground Status 0000 100}}100% 15
0099 0055 Poison Sting Poison Physical 01515 100}}100% 35
02121 0077 Rollout Rock Physical 03030 090}}90% 20
01313 0099 Rapid Spin Normal Physical 02020 100}}100% 40
01515 01111 Swift Normal Special 06060 00—}}—% 20
02525 01414 Fury Cutter Bug Physical 02020 095}}95% 20
N/AN/A 01717 Magnitude Ground Physical 0000 100}}100% 30
01919 02020 Fury Swipes Normal Physical 01818 080}}80% 15
02727 02323 Sand Tomb Ground Physical 03535 085}}85% 15
03131 02626 Slash Normal Physical 07070 100}}100% 20
N/AN/A 03030 Dig Ground Physical 08080 100}}100% 10
03333 03434 Gyro Ball Steel Physical 0000 100}}100% 5
N/AN/A 03838 Swords Dance Normal Status 0000 00—}}—% 30
03737 04242 Sandstorm Rock Status 0000 00—}}—% 10
N/AN/A 04646 Earthquake Ground Physical 100100 100}}100% 10
  • Bold indicates a move that gets STAB when used by Sandshrew
  • Italic indicates a move that gets STAB only when used by an evolution of Sandshrew
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation V
Other generations:
I - II - III - IV - VI - VII - VIII
 TM  Move  Type  Cat.  Pwr.  Acc.  PP 
TM01 Hone Claws Dark Status 0000 00—}}—% 15
TM06 Toxic Poison Status 0000 090}}90% 10
TM10 Hidden Power Normal Special 0000 100}}100% 15
TM11 Sunny Day Fire Status 0000 00—}}—% 5
TM17 Protect Normal Status 0000 00—}}—% 10
TM20 Safeguard Normal Status 0000 00—}}—% 25
TM21 Frustration Normal Physical 0000 100}}100% 20
TM26 Earthquake Ground Physical 100100 100}}100% 10
TM27 Return Normal Physical 0000 100}}100% 20
TM28 Dig Ground Physical 08080 100}}100% 10
TM31 Brick Break Fighting Physical 07575 100}}100% 15
TM32 Double Team Normal Status 0000 00—}}—% 15
TM37 Sandstorm Rock Status 0000 00—}}—% 10
TM39 Rock Tomb Rock Physical 05050 080}}80% 10
TM40 Aerial Ace Flying Physical 06060 00—}}—% 20
TM42 Facade Normal Physical 07070 100}}100% 20
TM44 Rest Psychic Status 0000 00—}}—% 10
TM45 Attract Normal Status 0000 100}}100% 15
TM46 Thief Dark Physical 04040 100}}100% 10
TM48 Round Normal Special 06060 100}}100% 15
TM56 Fling Dark Physical 0000 100}}100% 10
TM65 Shadow Claw Ghost Physical 07070 100}}100% 15
TM74 Gyro Ball Steel Physical 0000 100}}100% 5
TM75 Swords Dance Normal Status 0000 00—}}—% 30
TM78 Bulldoze Ground Physical 06060 100}}100% 20
TM80 Rock Slide Rock Physical 07575 090}}90% 10
TM81 X-Scissor Bug Physical 08080 100}}100% 15
TM84 Poison Jab Poison Physical 08080 100}}100% 20
TM87 Swagger Normal Status 0000 090}}90% 15
TM90 Substitute Normal Status 0000 00—}}—% 10
TM94 Rock Smash Fighting Physical 04040 100}}100% 15
HM01 Cut Normal Physical 05050 095}}95% 30
HM04 Strength Normal Physical 08080 100}}100% 15
  • Bold indicates a move that gets STAB when used by Sandshrew
  • Italic indicates a move that gets STAB only when used by an evolution of Sandshrew
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation V
Other generations:
II - III - IV - VI - VII - VIII
 Father  Move  Type  Cat.  Pwr.  Acc.  PP 

Chip Away Normal Physical 70 100% 20
Counter Fighting Physical 100% 20
Crush Claw Normal Physical 75 95% 10

Endure Normal Status —% 10

Flail Normal Physical 100% 15

Metal Claw Steel Physical 50 95% 35
Mud Shot Ground Special 55 95% 15

Night Slash Dark Physical 70 100% 15
Rapid Spin Normal Physical 20 100% 40
Rock Climb Normal Physical 90 85% 20
  • Moves marked with an asterisk (*) must be chain bred onto Sandshrew in Generation V
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Sandshrew in that game.
  • Bold indicates a move that gets STAB when used by Sandshrew
  • Italic indicates a move that gets STAB only when used by an evolution of Sandshrew
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation V
Other generations:
II - III - IV - VI - VII - VIII
 Game  Move  Type  Cat.  Pwr.  Acc.  PP 
B W B2 W2 Covet Normal Physical 60 100% 40
B W B2 W2 Earth Power Ground Special 90 100% 10
B W B2 W2 Iron Tail Steel Physical 100 75% 15
B W B2 W2 Knock Off Dark Physical 20 100% 20
B W B2 W2 Sleep Talk Normal Status —% 10
B W B2 W2 Snore Normal Special 40 100% 15
B W B2 W2 Stealth Rock Rock Status —% 20
B W B2 W2 Super Fang Normal Physical 90% 10
  • A black abbreviation in a colored box indicates that Sandshrew can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Sandshrew cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Sandshrew
  • Italic indicates a move that gets STAB only when used by an evolution of Sandshrew
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

Dream World moves

Generation V
Other generations:
I - II - III - IV - VI - VII - VIII
 Event  Move  Type  Cat.  Pwr.  Acc.  PP 
Icy Cave Counter Fighting Physical 100% 20
Icy Cave Super Fang Normal Physical 90% 10
  • A superscript level indicates that Sandshrew can learn this move normally in Generation V at that level
  • Bold indicates a move that gets STAB when used by Sandshrew
  • Italic indicates a move that gets STAB only when used by an evolution of Sandshrew
  • Click on the generation numbers at the top to see event moves from other generations

By transfer from another generation

Generation V
Other generations:
I - II - IV - VI - VII - VIII
 Gen.   Move   Type   Cat.   Pwr.   Acc.   PP 
III IV Body Slam Normal Physical 08585 100}}100% 15
III IV Captivate Normal Status 0000 100}}100% 20
III IV Double-Edge Normal Physical 120120 100}}100% 15
III IV DynamicPunch Fighting Physical 100100 050}}50% 5
III IV Focus Punch Fighting Physical 150150 100}}100% 20
III IV Headbutt Normal Physical 07070 100}}100% 15
III IV Mimic Normal Status 0000 00—}}—% 10
III IV Mud-Slap Ground Special 02020 100}}100% 10
III IV Natural Gift Normal Physical 0000 100}}100% 15
III IV Secret Power Normal Physical 07070 100}}100% 20
III IV Seismic Toss Fighting Physical 0000 100}}100% 20
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Sandshrew
  • Italic indicates a move that gets STAB only when used by an evolution of Sandshrew
  • Click on the generation numbers at the top to see transfer-only moves for other generations
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