Patrat (Pokémon)/Generation VII learnset

By leveling up

Generation VII
Other generations:
V - VI - VIII
 Level   Move   Type   Cat.   Pwr.   Acc.   PP
011 Tackle Normal Physical 04040 100100% 35
033 Leer Normal Status 0000 100100% 30
066 Bite Dark Physical 06060 100100% 25
088 Bide Normal Physical 0000 00——% 10
1111 Detect Fighting Status 0000 00——% 5
1313 Sand Attack Ground Status 0000 100100% 15
1616 Crunch Dark Physical 08080 100100% 15
1818 Hypnosis Psychic Status 0000 06060% 20
2121 Super Fang Normal Physical 0000 09090% 10
2323 After You Normal Status 0000 00——% 15
2626 Focus Energy Normal Status 0000 00——% 30
2828 Work Up Normal Status 0000 00——% 30
3131 Hyper Fang Normal Physical 08080 09090% 15
3333 Nasty Plot Dark Status 0000 00——% 20
3636 Mean Look Normal Status 0000 00——% 5
3838 Baton Pass Normal Status 0000 00——% 40
4141 Slam Normal Physical 08080 07575% 20
  • Bold indicates a move that gets STAB when used by Patrat
  • Italic indicates a move that gets STAB only when used by an evolution of Patrat
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM

Generation VII
Other generations:
V - VI - VIII
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM01 TM01 Work Up Normal Status 0000 00—}}—% 30
TM06 TM06 Toxic Poison Status 0000 090}}90% 10
TM10 TM10 Hidden Power Normal Special 06060 100}}100% 15
TM11 TM11 Sunny Day Fire Status 0000 00—}}—% 5
TM17 TM17 Protect Normal Status 0000 00—}}—% 10
TM18 TM18 Rain Dance Water Status 0000 00—}}—% 5
TM21 TM21 Frustration Normal Physical 0000 100}}100% 20
TM24 TM24 Thunderbolt Electric Special 09090 100}}100% 15
TM27 TM27 Return Normal Physical 0000 100}}100% 20
TM30 TM30 Shadow Ball Ghost Special 08080 100}}100% 15
TM32 TM32 Double Team Normal Status 0000 00—}}—% 15
TM42 TM42 Facade Normal Physical 07070 100}}100% 20
TM44 TM44 Rest Psychic Status 0000 00—}}—% 10
TM45 TM45 Attract Normal Status 0000 100}}100% 15
TM48 TM48 Round Normal Special 06060 100}}100% 15
TM56 TM56 Fling Dark Physical 0000 100}}100% 10
TM75 TM75 Swords Dance Normal Status 0000 00—}}—% 20
TM86 TM86 Grass Knot Grass Special 0000 100}}100% 20
TM87 TM87 Swagger Normal Status 0000 085}}85% 15
TM88 TM88 Sleep Talk Normal Status 0000 00—}}—% 10
TM90 TM90 Substitute Normal Status 0000 00—}}—% 10
XTM100 TM100 Confide Normal Status 0000 00—}}—% 20
  • Bold indicates a move that gets STAB when used by Patrat
  • Italic indicates a move that gets STAB only when used by an evolution of Patrat
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation VII
Other generations:
V - VI - VIII
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 




Assurance Dark Physical 60 100% 10
Bullet SeedUSUM Grass Physical 25 100% 30


Flail Normal Physical 100% 15
Foresight Normal Status —% 40
Iron Tail* Steel Physical 100 75% 15



Pursuit Dark Physical 40 100% 20
Revenge Fighting Physical 60 100% 10



Screech Normal Status 85% 40
Tearful LookUSUM Normal Status —% 20
  • Moves marked with an asterisk (*) must be chain bred onto Patrat in Generation VII
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Patrat in that game.
  • Bold indicates a move that gets STAB when used by Patrat
  • Italic indicates a move that gets STAB only when used by an evolution of Patrat
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation VII
Other generations:
V - VI - VIII
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
S M US UM After You Normal Status —% 15
S M US UM Aqua Tail Water Physical 90 90% 10
S M US UM Covet Normal Physical 60 100% 25
S M US UM Endeavor Normal Physical 100% 5
S M US UM Gunk Shot Poison Physical 120 80% 5
S M US UM Helping Hand Normal Status —% 20
S M US UM Iron Tail Steel Physical 100 75% 15
S M US UM Laser Focus Normal Status —% 30
S M US UM Last Resort Normal Physical 140 100% 5
S M US UM Low Kick Fighting Physical 100% 20
S M US UM Seed Bomb Grass Physical 80 100% 15
S M US UM Shock Wave Electric Special 60 —% 20
S M US UM Snore Normal Special 50 100% 15
S M US UM Super Fang Normal Physical 90% 10
S M US UM Zen Headbutt Psychic Physical 80 90% 15
  • A black or white abbreviation in a colored box indicates that Patrat can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Patrat cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Patrat
  • Italic indicates a move that gets STAB only when used by an evolution of Patrat
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By transfer from another generation

Generation VII
Other generations:
VI - VIII
 Gen.   Move   Type   Cat.   Pwr.   Acc.   PP 
V VI Cut Normal Physical 05050 095}}95% 30
V VI Dig Ground Physical 08080 100}}100% 10
V VI Retaliate Normal Physical 07070 100}}100% 5
V VI Secret Power Normal Physical 07070 100}}100% 20
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Patrat
  • Italic indicates a move that gets STAB only when used by an evolution of Patrat
  • Click on the generation numbers at the top to see transfer-only moves for other generations
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