Mawile (Pokémon)/Generation V learnset

By leveling up

Generation V
Other generations:
III - IV - VI - VII - VIII
 Level  Move  Type  Cat.  Pwr.  Acc.  PP 
011 Astonish Ghost Physical 03030 100100% 15
066 Fake Tears Dark Status 0000 100100% 20
1111 Bite Dark Physical 06060 100100% 25
1616 Sweet Scent Normal Status 0000 100100% 20
2121 ViceGrip Normal Physical 05555 100100% 30
2626 Faint Attack Dark Physical 06060 00——% 20
3131 Baton Pass Normal Status 0000 00——% 40
3636 Crunch Dark Physical 08080 100100% 15
4141 Iron Defense Steel Status 0000 00——% 15
4646 Sucker Punch Dark Physical 08080 100100% 5
5151 Stockpile Normal Status 0000 00——% 20
5151 Swallow Normal Status 0000 00——% 10
5151 Spit Up Normal Special 0000 100100% 10
5656 Iron Head Steel Physical 08080 100100% 15
  • Bold indicates a move that gets STAB when used by Mawile
  • Italic indicates a move that gets STAB only when used by an evolution of Mawile
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation V
Other generations:
III - IV - VI - VII - VIII
 TM  Move  Type  Cat.  Pwr.  Acc.  PP 
TM06 Toxic Poison Status 0000 090}}90% 10
TM10 Hidden Power Normal Special 0000 100}}100% 15
TM11 Sunny Day Fire Status 0000 00—}}—% 5
TM12 Taunt Dark Status 0000 100}}100% 20
TM13 Ice Beam Ice Special 09595 100}}100% 10
TM15 Hyper Beam Normal Special 150150 090}}90% 5
TM17 Protect Normal Status 0000 00—}}—% 10
TM18 Rain Dance Water Status 0000 00—}}—% 5
TM21 Frustration Normal Physical 0000 100}}100% 20
TM22 SolarBeam Grass Special 120120 100}}100% 10
TM27 Return Normal Physical 0000 100}}100% 20
TM30 Shadow Ball Ghost Special 08080 100}}100% 15
TM31 Brick Break Fighting Physical 07575 100}}100% 15
TM32 Double Team Normal Status 0000 00—}}—% 15
TM35 Flamethrower Fire Special 09595 100}}100% 15
TM36 Sludge Bomb Poison Special 09090 100}}100% 10
TM37 Sandstorm Rock Status 0000 00—}}—% 10
TM38 Fire Blast Fire Special 120120 085}}85% 5
TM39 Rock Tomb Rock Physical 05050 080}}80% 10
TM41 Torment Dark Status 0000 100}}100% 15
TM42 Facade Normal Physical 07070 100}}100% 20
TM44 Rest Psychic Status 0000 00—}}—% 10
TM45 Attract Normal Status 0000 100}}100% 15
TM48 Round Normal Special 06060 100}}100% 15
TM52 Focus Blast Fighting Special 120120 070}}70% 5
TM54 False Swipe Normal Physical 04040 100}}100% 40
TM56 Fling Dark Physical 0000 100}}100% 10
TM57 Charge Beam Electric Special 05050 090}}90% 10
TM59 Incinerate Fire Special 03030 100}}100% 15
TM63 Embargo Dark Status 0000 100}}100% 15
TM66 Payback Dark Physical 05050 100}}100% 10
TM68 Giga Impact Normal Physical 150150 090}}90% 5
TM71 Stone Edge Rock Physical 100100 080}}80% 5
TM75 Swords Dance Normal Status 0000 00—}}—% 30
TM77 Psych Up Normal Status 0000 00—}}—% 10
TM80 Rock Slide Rock Physical 07575 090}}90% 10
TM86 Grass Knot Grass Special 0000 100}}100% 20
TM87 Swagger Normal Status 0000 090}}90% 15
TM90 Substitute Normal Status 0000 00—}}—% 10
TM91 Flash Cannon Steel Special 08080 100}}100% 10
TM94 Rock Smash Fighting Physical 04040 100}}100% 15
HM04 Strength Normal Physical 08080 100}}100% 15
  • Bold indicates a move that gets STAB when used by Mawile
  • Italic indicates a move that gets STAB only when used by an evolution of Mawile
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation V
Other generations:
III - IV - VI - VII - VIII
 Father  Move  Type  Cat.  Pwr.  Acc.  PP 
AncientPower Rock Special 60 100% 5

Captivate Normal Status 100% 20


Fire Fang Fire Physical 65 95% 15
Guard Swap Psychic Status —% 10

Ice Fang Ice Physical 65 95% 15
Metal Burst Steel Physical 100% 10
Poison Fang Poison Physical 50 100% 15
Punishment Dark Physical 100% 5


Slam Normal Physical 80 75% 20


Sucker Punch Dark Physical 80 100% 5


Thunder Fang Electric Physical 65 95% 15
Tickle Normal Status 100% 20
  • Moves marked with an asterisk (*) must be chain bred onto Mawile in Generation V
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Mawile in that game.
  • Bold indicates a move that gets STAB when used by Mawile
  • Italic indicates a move that gets STAB only when used by an evolution of Mawile
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation V
Other generations:
III - IV - VI - VII - VIII
 Game  Move  Type  Cat.  Pwr.  Acc.  PP 
B W B2 W2 Dark Pulse Dark Special 80 100% 15
B W B2 W2 Foul Play Dark Physical 95 100% 15
B W B2 W2 Ice Punch Ice Physical 75 100% 15
B W B2 W2 Icy Wind Ice Special 55 95% 15
B W B2 W2 Iron Defense Steel Status —% 15
B W B2 W2 Iron Head Steel Physical 80 100% 15
B W B2 W2 Knock Off Dark Physical 20 100% 20
B W B2 W2 Last Resort Normal Physical 140 100% 5
B W B2 W2 Magnet Rise Electric Status —% 10
B W B2 W2 Pain Split Normal Status —% 20
B W B2 W2 Sleep Talk Normal Status —% 10
B W B2 W2 Snatch Dark Status —% 10
B W B2 W2 Snore Normal Special 40 100% 15
B W B2 W2 Stealth Rock Rock Status —% 20
B W B2 W2 Super Fang Normal Physical 90% 10
B W B2 W2 ThunderPunch Electric Physical 75 100% 15
  • A black abbreviation in a colored box indicates that Mawile can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Mawile cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Mawile
  • Italic indicates a move that gets STAB only when used by an evolution of Mawile
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

Dream World moves

Generation V
Other generations:
III - IV - VI - VII - VIII
 Event  Move  Type  Cat.  Pwr.  Acc.  PP 
Spooky Manor Fire Fang Fire Physical 65 95% 15
Spooky Manor Ice Punch Ice Physical 75 100% 15
  • A superscript level indicates that Mawile can learn this move normally in Generation V at that level
  • Bold indicates a move that gets STAB when used by Mawile
  • Italic indicates a move that gets STAB only when used by an evolution of Mawile
  • Click on the generation numbers at the top to see event moves from other generations

By transfer from another generation

Generation V
Other generations:
IV - VI - VII - VIII
 Gen.   Move   Type   Cat.   Pwr.   Acc.   PP 
III IV Body Slam Normal Physical 08585 100}}100% 15
III IV Counter Fighting Physical 0000 100}}100% 20
III IV Double-Edge Normal Physical 120120 100}}100% 15
III IV DynamicPunch Fighting Physical 100100 050}}50% 5
III IV Endure Normal Status 0000 00—}}—% 10
III IV Focus Punch Fighting Physical 150150 100}}100% 20
III IV Headbutt Normal Physical 07070 100}}100% 15
III IV Mega Kick Normal Physical 120120 075}}75% 5
III IV Mega Punch Normal Physical 08080 085}}85% 20
III IV Mimic Normal Status 0000 00—}}—% 10
III IV Mud-Slap Ground Special 02020 100}}100% 10
III IV Natural Gift Normal Physical 0000 100}}100% 15
III IV Secret Power Normal Physical 07070 100}}100% 20
III IV Seismic Toss Fighting Physical 0000 100}}100% 20
III IV Sing Normal Status 0000 055}}55% 15
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Mawile
  • Italic indicates a move that gets STAB only when used by an evolution of Mawile
  • Click on the generation numbers at the top to see transfer-only moves for other generations
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