Dusknoir (Pokémon)/Generation IV learnset

By leveling up

Generation IV
Other generations:
V - VI - VII - VIII
 Level  Move  Type  Cat.  Pwr.  Acc.  PP  S. Contest  Appeal 
011 ThunderPunch Electric Physical 07575 100}}100% 15 Cool 2 ♥♥
011 Fire Punch Fire Physical 07575 100}}100% 15 Beauty 2 ♥♥
011 Ice Punch Ice Physical 07575 100}}100% 15 Beauty 2 ♥♥
011 Gravity Psychic Status 0000 00—}}—% 5 Beauty 2 ♥♥
011 Bind Normal Physical 01515 075}}75% 20 Tough 0  
011 Leer Normal Status 0000 100}}100% 30 Cool 2 ♥♥
011 Night Shade Ghost Special 0000 100}}100% 15 Smart 3 ♥♥♥
011 Disable Normal Status 0000 080}}80% 20 Smart 2 ♥♥
066 Disable Normal Status 0000 080}}80% 20 Smart 2 ♥♥
099 Foresight Normal Status 0000 00—}}—% 40 Smart 1
1414 Astonish Ghost Physical 03030 100}}100% 15 Smart 3 ♥♥♥
1717 Confuse Ray Ghost Status 0000 100}}100% 10 Smart 2 ♥♥
2222 Shadow Sneak Ghost Physical 04040 100}}100% 30 Smart 2 ♥♥
2525 Pursuit Dark Physical 04040 100}}100% 20 Smart 1
3030 Curse ??? Status 0000 00—}}—% 10 Tough 0  
3333 Will-O-Wisp Fire Status 0000 075}}75% 15 Beauty 2 ♥♥
3737 Shadow Punch Ghost Physical 06060 00—}}—% 20 Smart 2 ♥♥
4343 Mean Look Normal Status 0000 00—}}—% 5 Beauty 2 ♥♥
5151 Payback Dark Physical 05050 100}}100% 10 Cool 1
6161 Future Sight Psychic Special 08080 090}}90% 15 Smart 2 ♥♥
  • Bold indicates a move that gets STAB when used by Dusknoir
  • Italic indicates a move that gets STAB only when used by an evolution of Dusknoir
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation IV
Other generations:
V - VI - VII - VIII
 TM  Move  Type  Cat.  Pwr.  Acc.  PP  S. Contest  Appeal 
TM01 Focus Punch Fighting Physical 150 100% 20 Tough 1
TM04 Calm Mind Psychic Status —% 20 Smart 0  
TM06 Toxic Poison Status 85% 10 Smart 2 ♥♥
TM10 Hidden Power Normal Special 100% 15 Smart 1
TM11 Sunny Day Fire Status —% 5 Beauty 2 ♥♥
TM12 Taunt Dark Status 100% 20 Smart 0  
TM13 Ice Beam Ice Special 95 100% 10 Beauty 2 ♥♥
TM14 Blizzard Ice Special 120 70% 5 Beauty 2 ♥♥
TM15 Hyper Beam Normal Special 150 90% 5 Cool 2 ♥♥
TM17 Protect Normal Status —% 10 Cute 0  
TM18 Rain Dance Water Status —% 5 Tough 2 ♥♥
TM21 Frustration Normal Physical 100% 20 Cute 2 ♥♥
TM26 Earthquake Ground Physical 100 100% 10 Tough 2 ♥♥
TM27 Return Normal Physical 100% 20 Cute 2 ♥♥
TM29 Psychic Psychic Special 90 100% 10 Smart 2 ♥♥
TM30 Shadow Ball Ghost Special 80 100% 15 Smart 2 ♥♥
TM31 Brick Break Fighting Physical 75 100% 15 Cool 3 ♥♥♥
TM32 Double Team Normal Status —% 15 Cool 2 ♥♥
TM39 Rock Tomb Rock Physical 50 80% 10 Smart 2 ♥♥
TM41 Torment Dark Status 100% 15 Tough 0  
TM42 Facade Normal Physical 70 100% 20 Cute 2 ♥♥
TM43 Secret Power Normal Physical 70 100% 20 Smart 2 ♥♥
TM44 Rest Psychic Status —% 10 Cute 0  
TM45 Attract Normal Status 100% 15 Cute 2 ♥♥
TM46 Thief Dark Physical 40 100% 10 Tough 0  
TM48 Skill Swap Psychic Status —% 10 Smart 0  
TM49 Snatch Dark Status —% 10 Smart 0  
TM52 Focus Blast Fighting Special 120 70% 5 Cool 2 ♥♥
TM56 Fling Dark Physical 100% 10 Tough 1
TM57 Charge Beam Electric Special 50 90% 10 Beauty 2 ♥♥
TM58 Endure Normal Status —% 10 Tough 2 ♥♥
TM61 Will-O-Wisp Fire Status 75% 15 Beauty 2 ♥♥
TM63 Embargo Dark Status 100% 15 Cute 2 ♥♥
TM66 Payback Dark Physical 50 100% 10 Cool 1
TM68 Giga Impact Normal Physical 150 90% 5 Beauty 2 ♥♥
TM70 Flash Normal Status 100% 20 Beauty 2 ♥♥
TM77 Psych Up Normal Status —% 10 Smart 0  
TM78 Captivate Normal Status 100% 20 Beauty 2 ♥♥
TM79 Dark Pulse Dark Special 80 100% 15 Cool 2 ♥♥
TM80 Rock Slide Rock Physical 75 90% 10 Tough 3 ♥♥♥
TM82 Sleep Talk Normal Status —% 10 Cute 3 ♥♥♥
TM83 Natural Gift Normal Physical 100% 15 Cool 2 ♥♥
TM85 Dream Eater Psychic Special 100 100% 15 Smart 1
TM87 Swagger Normal Status 90% 15 Cute 2 ♥♥
TM90 Substitute Normal Status —% 10 Smart 1
TM92 Trick Room Psychic Status —% 5 Cute 2 ♥♥
HM04 Strength Normal Physical 80 100% 15 Tough 3 ♥♥♥
HM06 Rock Smash Fighting Physical 40 100% 15 Tough 2 ♥♥
  • Bold indicates a move that gets STAB when used by Dusknoir
  • Italic indicates a move that gets STAB only when used by an evolution of Dusknoir
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation IV
Other generations:
V - VI - VII - VIII
 Father  Move  Type  Cat.  Pwr.  Acc.  PP  S. Contest  Appeal 
Destiny Bond Ghost Status —% 5 Smart 0  
Faint Attack Dark Physical 60 —% 20 Smart 2 ♥♥
Grudge Ghost Status —% 5 Tough 2 ♥♥
Imprison Psychic Status —% 10 Smart 1
Memento Dark Status 100% 10 Tough 0  
Ominous Wind Ghost Special 60 100% 5 Smart 0  
Pain Split Normal Status —% 20 Smart 2 ♥♥
  • Moves marked with an asterisk (*) must be chain bred onto Dusknoir in Generation IV
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Dusknoir in that game.
  • Bold indicates a move that gets STAB when used by Dusknoir
  • Italic indicates a move that gets STAB only when used by an evolution of Dusknoir
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation IV
Other generations:
V - VI - VII - VIII
 Game  Move  Type  Cat.  Pwr.  Acc.  PP  S. Contest  Appeal 
D P Pt HG SS Fire Punch Fire Physical 75 100% 15 Beauty 2 ♥♥
D P Pt HG SS Gravity Psychic Status —% 5 Beauty 2 ♥♥
D P Pt HG SS Headbutt Normal Physical 70 100% 15 Tough 3 ♥♥♥
D P Pt HG SS Ice Punch Ice Physical 75 100% 15 Beauty 2 ♥♥
D P Pt HG SS Icy Wind Ice Special 55 95% 15 Beauty 2 ♥♥
D P Pt HG SS Mud-Slap Ground Special 20 100% 10 Cute 3 ♥♥♥
D P Pt HG SS Ominous Wind Ghost Special 60 100% 5 Smart 0  
D P Pt HG SS Pain Split Normal Status —% 20 Smart 2 ♥♥
D P Pt HG SS Snore Normal Special 40 100% 15 Cute 3 ♥♥♥
D P Pt HG SS Spite Ghost Status 100% 10 Tough 2 ♥♥
D P Pt HG SS Sucker Punch Dark Physical 80 100% 5 Smart 2 ♥♥
D P Pt HG SS ThunderPunch Electric Physical 75 100% 15 Cool 2 ♥♥
D P Pt HG SS Trick Psychic Status 100% 10 Smart 0  
  • A black abbreviation in a colored box indicates that Dusknoir can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Dusknoir cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Dusknoir
  • Italic indicates a move that gets STAB only when used by an evolution of Dusknoir
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By a prior evolution

Generation IV
Other generations:
V - VI - VII - VIII
 Stage  Move  Type  Cat.  Pwr.  Acc.  PP  S. Contest  Appeal 
This Pokémon has no moves exclusive to prior evolutions.
  • Bold indicates a move that gets STAB when used by Dusknoir
  • Italic indicates a move that gets STAB only when used by an evolution of Dusknoir
  • Click on the generation numbers at the top to see moves from other generations
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