Cloyster (Pokémon)/Generation V learnset

By leveling up

Generation V
Other generations:
I - II - III - IV - VI - VII - VIII
 Level  Move  Type  Cat.  Pwr.  Acc.  PP 
011 Toxic Spikes Poison Status 0000 00——% 20
011 Withdraw Water Status 0000 00——% 40
011 Supersonic Normal Status 0000 05555% 20
011 Protect Normal Status 0000 00——% 10
011 Aurora Beam Ice Special 06565 100100% 20
1313 Spike Cannon Normal Physical 02020 100100% 15
2828 Spikes Ground Status 0000 00——% 20
5252 Icicle Crash Ice Physical 08585 09090% 10
  • Bold indicates a move that gets STAB when used by Cloyster
  • Italic indicates a move that gets STAB only when used by an evolution of Cloyster
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation V
Other generations:
I - II - III - IV - VI - VII - VIII
 TM  Move  Type  Cat.  Pwr.  Acc.  PP 
TM06 Toxic Poison Status 0000 090}}90% 10
TM07 Hail Ice Status 0000 00—}}—% 10
TM10 Hidden Power Normal Special 0000 100}}100% 15
TM13 Ice Beam Ice Special 09595 100}}100% 10
TM14 Blizzard Ice Special 120120 070}}70% 5
TM15 Hyper Beam Normal Special 150150 090}}90% 5
TM17 Protect Normal Status 0000 00—}}—% 10
TM18 Rain Dance Water Status 0000 00—}}—% 5
TM21 Frustration Normal Physical 0000 100}}100% 20
TM27 Return Normal Physical 0000 100}}100% 20
TM32 Double Team Normal Status 0000 00—}}—% 15
TM41 Torment Dark Status 0000 100}}100% 15
TM42 Facade Normal Physical 07070 100}}100% 20
TM44 Rest Psychic Status 0000 00—}}—% 10
TM45 Attract Normal Status 0000 100}}100% 15
TM48 Round Normal Special 06060 100}}100% 15
TM64 Explosion Normal Physical 250250 100}}100% 5
TM66 Payback Dark Physical 05050 100}}100% 10
TM68 Giga Impact Normal Physical 150150 090}}90% 5
TM79 Frost Breath Ice Special 04040 090}}90% 10
TM84 Poison Jab Poison Physical 08080 100}}100% 20
TM87 Swagger Normal Status 0000 090}}90% 15
TM90 Substitute Normal Status 0000 00—}}—% 10
HM03 Surf Water Special 09595 100}}100% 15
HM06 Dive Water Physical 08080 100}}100% 10
  • Bold indicates a move that gets STAB when used by Cloyster
  • Italic indicates a move that gets STAB only when used by an evolution of Cloyster
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation V
Other generations:
II - III - IV - VI - VII - VIII
 Father  Move  Type  Cat.  Pwr.  Acc.  PP 
Aqua Ring Water Status —% 20
Avalanche Ice Physical 60 100% 10
Barrier Psychic Status —% 30

BubbleBeam Water Special 65 100% 20
Icicle Spear Ice Physical 25 100% 30
Mud Shot Ground Special 55 95% 15
Rapid Spin* Normal Physical 20 100% 40
Rock Blast Rock Physical 25 90% 10

Screech Normal Status 85% 40
Take Down Normal Physical 90 85% 20
Twineedle* Bug Physical 25 100% 20
Water Pulse Water Special 60 100% 20
  • Moves marked with an asterisk (*) must be chain bred onto Cloyster in Generation V
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Cloyster in that game.
  • Bold indicates a move that gets STAB when used by Cloyster
  • Italic indicates a move that gets STAB only when used by an evolution of Cloyster
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation V
Other generations:
II - III - IV - VI - VII - VIII
 Game  Move  Type  Cat.  Pwr.  Acc.  PP 
B W B2 W2 Icy Wind Ice Special 55 95% 15
B W B2 W2 Iron Defense Steel Status —% 15
B W B2 W2 Signal Beam Bug Special 75 100% 15
B W B2 W2 Sleep Talk Normal Status —% 10
B W B2 W2 Snore Normal Special 40 100% 15
  • A black abbreviation in a colored box indicates that Cloyster can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Cloyster cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Cloyster
  • Italic indicates a move that gets STAB only when used by an evolution of Cloyster
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By a prior evolution

Generation V
Other generations:
I - II - III - IV - VI - VII - VIII
 Stage  Move  Type  Cat.  Pwr.  Acc.  PP 
Tackle Normal Physical 50 100% 35
Icicle Spear Ice Physical 25 100% 30
Leer Normal Status 100% 30
Clamp Water Physical 35 85% 15
Ice Shard Ice Physical 40 100% 30
Razor Shell Water Physical 75 95% 10
Whirlpool Water Special 35 85% 15
Brine Water Special 65 100% 10
Iron DefenseBW Steel Status —% 15
Shell Smash Normal Status —% 15
Hydro Pump Water Special 120 80% 5
Icy WindBW Ice Special 55 95% 15
  • Bold indicates a move that gets STAB when used by Cloyster
  • Italic indicates a move that gets STAB only when used by an evolution of Cloyster
  • Click on the generation numbers at the top to see moves from other generations

By transfer from another generation

Generation V
Other generations:
I - II - IV - VI - VII - VIII
 Gen.   Move   Type   Cat.   Pwr.   Acc.   PP 
III IV Captivate Normal Status 0000 100}}100% 20
III IV Double-Edge Normal Physical 120120 100}}100% 15
III IV Endure Normal Status 0000 00—}}—% 10
III IV Mimic Normal Status 0000 00—}}—% 10
III IV Natural Gift Normal Physical 0000 100}}100% 15
III IV Refresh Normal Status 0000 00—}}—% 20
III IV Secret Power Normal Physical 07070 100}}100% 20
III IV Selfdestruct Normal Physical 200200 100}}100% 5
III IV Swift Normal Special 06060 00—}}—% 20
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Cloyster
  • Italic indicates a move that gets STAB only when used by an evolution of Cloyster
  • Click on the generation numbers at the top to see transfer-only moves for other generations

By events

Generation V
Other generations:
I - II - III - IV - VI - VII - VIII
 Event  Move  Type  Cat.  Pwr.  Acc.  PP 
Abram Burrows's Cloyster Icicle Spear Ice Physical 25 100% 30
Abram Burrows's Cloyster Rock Blast Rock Physical 25 90% 10
Abram Burrows's Cloyster Razor Shell Water Physical 75 95% 10
  • A superscript level indicates that Cloyster can learn this move normally in Generation V at that level
  • Bold indicates a move that gets STAB when used by Cloyster
  • Italic indicates a move that gets STAB only when used by an evolution of Cloyster
  • Click on the generation numbers at the top to see event moves from other generations
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