Tentacool (Pokémon)/Generation II learnset

By leveling up

Generation II
Other generations:
I - III - IV - V - VI - VII - VIII
 Level  Move  Type  Power  Accuracy  PP 
011 Poison Sting Poison 01515 100}}100% 35
066 Supersonic Normal 0000 055}}55% 20
1212 Constrict Normal 01010 100}}100% 35
1919 Acid Poison 04040 100}}100% 30
2525 BubbleBeam Water 06565 100}}100% 20
3030 Wrap Normal 01515 085}}85% 20
3636 Barrier Psychic 0000 00—}}—% 30
4343 Screech Normal 0000 085}}85% 40
4949 Hydro Pump Water 120120 080}}80% 5
  • Bold indicates a move that gets STAB when used by Tentacool
  • Italic indicates a move that gets STAB only when used by an evolution of Tentacool
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation II
Other generations:
I - III - IV - V - VI - VII - VIII
 TM  Move  Type  Power  Accuracy  PP 
TM03 Curse ??? —% 10
TM06 Toxic Poison 85% 10
TM10 Hidden Power Normal 100% 15
TM13 Snore Normal 40 100% 15
TM14 Blizzard Ice 120 70% 5
TM16 Icy Wind Ice 55 95% 15
TM17 Protect Normal —% 10
TM18 Rain Dance Water —% 5
TM19 Giga Drain Grass 60 100% 5
TM20 Endure Normal —% 10
TM21 Frustration Normal 100% 20
TM27 Return Normal 100% 20
TM32 Double Team Normal —% 15
TM34 Swagger Normal 90% 15
TM35 Sleep Talk Normal —% 10
TM36 Sludge Bomb Poison 90 100% 10
TM44 Rest Psychic —% 10
TM45 Attract Normal 100% 15
HM01 Cut Normal 50 95% 30
HM03 Surf Water 95 100% 15
HM06 Whirlpool Water 15 70% 15
  • Bold indicates a move that gets STAB when used by Tentacool
  • Italic indicates a move that gets STAB only when used by an evolution of Tentacool
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation II
Other generations:
III - IV - V - VI - VII - VIII
 Father  Move  Type  Power  Accuracy  PP 
Aurora Beam Ice 65 100% 20
Haze* Ice —% 30
Mirror Coat Psychic 100% 20
Rapid Spin* Normal 20 100% 40
Safeguard* Normal —% 25
  • Moves marked with an asterisk (*) must be chain bred onto Tentacool in Generation II
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Tentacool in that game.
  • Bold indicates a move that gets STAB when used by Tentacool
  • Italic indicates a move that gets STAB only when used by an evolution of Tentacool
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation II
Other generations:
III - IV - V - VI - VII - VIII
 Game  Move  Type  Power  Accuracy  PP 
C Ice Beam Ice 95 100% 10
  • A black abbreviation in a colored box indicates that Tentacool can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Tentacool cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Tentacool
  • Italic indicates a move that gets STAB only when used by an evolution of Tentacool
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By transfer from another generation

Generation II
Other generations:
I - IV - V - VI - VII - VIII
 Gen.   Move   Type   Pwr.   Acc.   PP 
I Bide Normal 0000 100}}100% 10
I Double-Edge Normal 120120 100}}100% 15
I Mega Drain Grass 04040 100}}100% 10
I Mimic Normal 0000 100}}100% 10
I Rage Normal 02020 100}}100% 20
I Reflect Psychic 0000 00—}}—% 20
I Skull Bash Normal 100100 100}}100% 15
I Substitute Normal 0000 00—}}—% 10
I Swords Dance Normal 0000 00—}}—% 30
I Take Down Normal 09090 085}}85% 20
I Water Gun Water 04040 100}}100% 25
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Tentacool
  • Italic indicates a move that gets STAB only when used by an evolution of Tentacool
  • Click on the generation numbers at the top to see transfer-only moves for other generations

By events

Generation II
Other generations:
I - III - IV - V - VI - VII - VIII
 Event  Move  Type  Power  Accuracy  PP 
New York City Pokémon Center Confuse Ray Ghost 100% 10
  • A superscript level indicates that Tentacool can learn this move normally in Generation II at that level
  • Bold indicates a move that gets STAB when used by Tentacool
  • Italic indicates a move that gets STAB only when used by an evolution of Tentacool
  • Click on the generation numbers at the top to see event moves from other generations
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