Stufful (Pokémon)/Generation VII learnset

By leveling up

Generation VII
Other generations:
VIII
 Level   Move   Type   Cat.   Pwr.   Acc.   PP
011 Tackle Normal Physical 04040 100100% 35
011 Leer Normal Status 0000 100100% 30
055 Bide Normal Physical 0000 00——% 10
1010 Baby-Doll Eyes Fairy Status 0000 100100% 30
1414 Brutal Swing Dark Physical 06060 100100% 20
1919 Flail Normal Physical 0000 100100% 15
2323 Payback Dark Physical 05050 100100% 10
2828 Take Down Normal Physical 09090 08585% 20
3232 Hammer Arm Fighting Physical 100100 09090% 10
3737 Thrash Normal Physical 120120 100100% 10
4141 Pain Split Normal Status 0000 00——% 20
4646 Double-Edge Normal Physical 120120 100100% 15
5050 Superpower Fighting Physical 120120 100100% 5
  • Bold indicates a move that gets STAB when used by Stufful
  • Italic indicates a move that gets STAB only when used by an evolution of Stufful

By TM

Generation VII
Other generations:
VIII
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM01 TM01 Work Up Normal Status 0000 00—}}—% 30
TM05 TM05 Roar Normal Status 0000 00—}}—% 20
TM06 TM06 Toxic Poison Status 0000 090}}90% 10
TM08 TM08 Bulk Up Fighting Status 0000 00—}}—% 20
TM10 TM10 Hidden Power Normal Special 06060 100}}100% 15
TM12 TM12 Taunt Dark Status 0000 100}}100% 20
TM17 TM17 Protect Normal Status 0000 00—}}—% 10
TM21 TM21 Frustration Normal Physical 0000 100}}100% 20
TM26 TM26 Earthquake Ground Physical 100100 100}}100% 10
TM27 TM27 Return Normal Physical 0000 100}}100% 20
TM31 TM31 Brick Break Fighting Physical 07575 100}}100% 15
TM32 TM32 Double Team Normal Status 0000 00—}}—% 15
TM39 TM39 Rock Tomb Rock Physical 06060 095}}95% 15
TM40 TM40 Aerial Ace Flying Physical 06060 00—}}—% 20
TM42 TM42 Facade Normal Physical 07070 100}}100% 20
TM44 TM44 Rest Psychic Status 0000 00—}}—% 10
TM45 TM45 Attract Normal Status 0000 100}}100% 15
TM47 TM47 Low Sweep Fighting Physical 06565 100}}100% 20
TM48 TM48 Round Normal Special 06060 100}}100% 15
TM52 TM52 Focus Blast Fighting Special 120120 070}}70% 5
TM56 TM56 Fling Dark Physical 0000 100}}100% 10
TM59 TM59 Brutal Swing Dark Physical 06060 100}}100% 20
TM66 TM66 Payback Dark Physical 05050 100}}100% 10
TM75 TM75 Swords Dance Normal Status 0000 00—}}—% 20
TM78 TM78 Bulldoze Ground Physical 06060 100}}100% 20
TM80 TM80 Rock Slide Rock Physical 07575 090}}90% 10
TM87 TM87 Swagger Normal Status 0000 085}}85% 15
TM88 TM88 Sleep Talk Normal Status 0000 00—}}—% 10
TM90 TM90 Substitute Normal Status 0000 00—}}—% 10
XTM100 TM100 Confide Normal Status 0000 00—}}—% 20
  • Bold indicates a move that gets STAB when used by Stufful
  • Italic indicates a move that gets STAB only when used by an evolution of Stufful

By breeding

Generation VII
Other generations:
VIII
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 

Endure Normal Status —% 10
Force Palm Fighting Physical 60 100% 10
Ice Punch* Ice Physical 75 100% 15
Mega Kick Normal Physical 120 75% 5
Stomping Tantrum Ground Physical 75 100% 10
Thunder Punch Electric Physical 75 100% 15
Wide Guard Rock Status —% 10
  • Moves marked with an asterisk (*) must be chain bred onto Stufful in Generation VII
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Stufful in that game.
  • Bold indicates a move that gets STAB when used by Stufful
  • Italic indicates a move that gets STAB only when used by an evolution of Stufful

By tutoring

Generation VII
Other generations:
VIII
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
S M US UM Bind Normal Physical 15 85% 20
S M US UM Dual Chop Dragon Physical 40 90% 15
S M US UM Focus Punch Fighting Physical 150 100% 20
S M US UM Ice Punch Ice Physical 75 100% 15
S M US UM Iron Head Steel Physical 80 100% 15
S M US UM Pain Split Normal Status —% 20
S M US UM Role Play Psychic Status —% 10
S M US UM Snore Normal Special 50 100% 15
S M US UM Stomping Tantrum Ground Physical 75 100% 10
S M US UM Superpower Fighting Physical 120 100% 5
S M US UM Thunder Punch Electric Physical 75 100% 15
S M US UM Zen Headbutt Psychic Physical 80 90% 15
  • A black or white abbreviation in a colored box indicates that Stufful can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Stufful cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Stufful
  • Italic indicates a move that gets STAB only when used by an evolution of Stufful
This article is issued from Bulbagarden. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.