'M (00)
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| 'M ィ゙ゃゾ┛ Iyazo | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Although similar to MissingNo. at first glance, the two are separate glitch Pokémon with many differences. They have different index numbers, causing differences such as ![]()
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Name
It is most commonly known as 'M, since these are the only typographical characters in its name—its real name is impossible to produce with text, and some tiles in its name are not constant. It is also called 'M Block due to either the glitchy blocks next to its name or the Pokémon's boxy shape.
The first two tiles in ![]()
Glitches caused
The encounter flag for MissingNo. and ![]()
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Game data
Pokédex entry

Game locations
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Base stats
| Stat | Range | ||
|---|---|---|---|
| At Lv. 50 | At Lv. 100 | ||
HP: 33 |
93 - 139 | 176 - 269 | |
137 |
142 - 188 | 279 - 372 | |
0 |
5 - 51 | 5 - 98 | |
29 |
34 - 80 | 63 - 156 | |
6 |
11 - 57 | 17 - 110 | |
Total: 205 |
(234 on other generations' scale) | ||
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Type effectiveness
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By leveling up
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By TM/HM
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| TM | Move | Type | Power | Accuracy | PP | |||||
|---|---|---|---|---|---|---|---|---|---|---|
| TM01 | Mega Punch | Normal | 80 | 85% | 20 | |||||
| TM02 | Razor Wind | Normal | 80 | 75% | 10 | |||||
| TM03 | Swords Dance | Normal | — | —% | 30 | |||||
| TM05 | Mega Kick | Normal | 120 | 75% | 5 | |||||
| TM06 | Toxic | Poison | — | 85% | 10 | |||||
| TM09 | Take Down | Normal | 90 | 85% | 20 | |||||
| TM10 | Double-Edge | Normal | 100 | 100% | 15 | |||||
| TM11 | BubbleBeam | Water | 65 | 100% | 20 | |||||
| TM13 | Ice Beam | Ice | 95 | 100% | 10 | |||||
| TM14 | Blizzard | Ice | 120 | 90% | 5 | |||||
| TM17 | Submission | Fighting | 80 | 80% | 25 | |||||
| TM19 | Seismic Toss | Fighting | — | 100% | 20 | |||||
| TM20 | Rage | Normal | 20 | 100% | 20 | |||||
| TM25 | Thunder | Electric | 120 | 70% | 10 | |||||
| TM26 | Earthquake | Ground | 100 | 100% | 10 | |||||
| TM27 | Fissure | Ground | — | 30% | 5 | |||||
| TM29 | Psychic | Psychic | 90 | 100% | 10 | |||||
| TM30 | Teleport | Psychic | — | —% | 20 | |||||
| TM43 | Sky Attack | Flying | 140 | 90% | 5 | |||||
| TM44 | Rest | Psychic | — | —% | 10 | |||||
| TM45 | Thunder Wave | Electric | — | 100% | 20 | |||||
| TM49 | Tri Attack | Normal | 80 | 100% | 10 | |||||
| HM01 | Cut | Normal | 50 | 95% | 30 | |||||
| HM02 | Fly | Flying | 70 | 95% | 15 | |||||
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Evolution
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Level 0 → |
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Level 128 → |
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Moon Stone → |
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Sprites
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In Pokémon Stadium
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If ![]()
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In Generation II
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Similar problems present themselves when attempting to transfer ![]()
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Trivia
's height is 23'0''. If it were compared to all other regular Pokémon in terms of height, it would be the 11th tallest Pokémon, tied with Rayquaza.
is more than twice MissingNo.'s height.
's weight is 880.6 lbs. If it were compared to all other regular Pokémon in terms of weight, it would be the 24th heaviest Pokémon.
's weight is only about 25% of MissingNo.'s.
's sprite, movepool, and stats are identical to MissingNo.'s, but with two move differences: MissingNo. cannot learn Pound, and
is incompatible with TM50 (Substitute).
- When the player captures an
, the battle will continue with no enemy sprite visible. Capturing "
" again will result in capturing a level 0 or 80 Ditto. This happens because the game checks a memory address to determine whether a Pokémon is transformed upon capture. As
's number is outside the usual range, it sets the "transformed" memory address to the incorrect value.
- If a level 0
is captured and sent to the PC, the game will freeze if the player tries to withdraw it due to having an invalid growth algorithm. This is probably the cause of the inaccurate rumors of
and other glitch Pokémon being horribly dangerous to the saved game file if captured.
- Once
gains a level, it will be able to be stored and withdrawn from the PC with freezing.
- Additionally, if the invisible Ditto was caught and sent to the PC, it will be able to be withdrawn. Once the Ditto is in the party, it will automatically become level 1. This is due to Ditto being in the "Medium Fast" growth algorithm group.
- Once
- In the party,
will appear as the glitched sprite of a person in the area where the player currently is.
- Before
is encountered, the black screen before the battle initiates is noticeably longer. This also happens with MissingNo. because invalid Hall of Fame data is saved in the background, though notably not with other glitch Pokémon because they don't actually save this data. The overwritten save data is separate from where main game map/event data is saved, so a 'saved' message is only visible in Pokémon Stadium's GB Tower.
's cry is the cry of Zapdos, but it is slightly higher in pitch.
's Japanese name is "ィ゙ゃゾ┛" in the battle screen, "ィ゙ゃゾ┛A" in the player's party, and "ィ゙ゃゾ▔m" in the Pokédex entry.
References
- Pokémon Stadium Cheats Console Cheats URL Accessed July 23, 2006
- Code Pok Prodigy.net URL Accessed July 23, 2006
- Pokémon Red, Blue and Yellow Fun Trivia URL Accessed July 23, 2006
External links
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This glitch Pokémon article is part of Project GlitchDex, a Bulbapedia project that aims to write comprehensive articles on glitches in the Pokémon games. |






